Changeset 840bba8
- Timestamp:
- 2010-03-06T14:50:52Z (15 years ago)
- Branches:
- master
- Children:
- 2bc8ac0
- Parents:
- d1ad6f0
- Location:
- protocols/jabber
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
protocols/jabber/jabber.c
rd1ad6f0 r840bba8 80 80 s = set_add( &acc->set, "xmlconsole", "false", set_eval_bool, acc ); 81 81 s->flags |= ACC_SET_OFFLINE_ONLY; 82 83 acc->flags |= ACC_FLAG_AWAY_MESSAGE | ACC_FLAG_STATUS_MESSAGE; 82 84 } 83 85 … … 377 379 { 378 380 struct jabber_data *jd = ic->proto_data; 379 struct jabber_away_state *state; 380 381 /* Save all this info. We need it, for example, when changing the priority setting. */ 382 state = (void *) jabber_away_state_by_name( state_txt ); 383 jd->away_state = state ? state : (void *) jabber_away_state_list; /* Fall back to "Away" if necessary. */ 381 382 /* state_txt == NULL -> Not away. 383 Unknown state -> fall back to the first defined away state. */ 384 jd->away_state = state_txt ? jabber_away_state_by_name( state_txt ) 385 ? : jabber_away_state_list : NULL; 386 384 387 g_free( jd->away_message ); 385 388 jd->away_message = ( message && *message ) ? g_strdup( message ) : NULL; -
protocols/jabber/jabber.h
rd1ad6f0 r840bba8 84 84 /* After changing one of these two (or the priority setting), call 85 85 presence_send_update() to inform the server about the changes. */ 86 struct jabber_away_state *away_state;86 const struct jabber_away_state *away_state; 87 87 char *away_message; 88 88 -
protocols/jabber/jabber_util.c
rd1ad6f0 r840bba8 228 228 { 229 229 { "away", "Away" }, 230 { "chat", "Free for Chat" }, 230 { "chat", "Free for Chat" }, /* WTF actually uses this? */ 231 231 { "dnd", "Do not Disturb" }, 232 232 { "xa", "Extended Away" }, 233 { "", "Online" },234 233 { "", NULL } 235 234 }; … … 238 237 { 239 238 int i; 239 240 if( code == NULL ) 241 return NULL; 240 242 241 243 for( i = 0; jabber_away_state_list[i].full_name; i ++ ) … … 249 251 { 250 252 int i; 253 254 if( name == NULL ) 255 return NULL; 251 256 252 257 for( i = 0; jabber_away_state_list[i].full_name; i ++ ) -
protocols/jabber/presence.c
rd1ad6f0 r840bba8 190 190 int is_away = 0; 191 191 192 if( send_presence->away_state && !( *send_presence->away_state->code == 0 ||193 strcmp( send_presence->away_state->code, "chat" ) == 0 ))192 if( send_presence->away_state && 193 strcmp( send_presence->away_state->code, "chat" ) != 0 ) 194 194 is_away = OPT_AWAY; 195 195 196 196 imcb_buddy_status( ic, send_presence->bare_jid, OPT_LOGGED_IN | is_away, 197 ( is_away && send_presence->away_state ) ? 198 send_presence->away_state->full_name : NULL, 197 is_away ? send_presence->away_state->full_name : NULL, 199 198 send_presence->away_message ); 200 199 } … … 209 208 struct jabber_data *jd = ic->proto_data; 210 209 struct xt_node *node, *cap; 211 char *show = jd->away_state->code;212 char *status = jd->away_message;213 210 struct groupchat *c; 214 211 int st; … … 216 213 node = jabber_make_packet( "presence", NULL, NULL, NULL ); 217 214 xt_add_child( node, xt_new_node( "priority", set_getstr( &ic->acc->set, "priority" ), NULL ) ); 218 if( show && *show)219 xt_add_child( node, xt_new_node( "show", show, NULL ) );220 if( status)221 xt_add_child( node, xt_new_node( "status", status, NULL ) );215 if( jd->away_state ) 216 xt_add_child( node, xt_new_node( "show", jd->away_state->code, NULL ) ); 217 if( jd->away_message ) 218 xt_add_child( node, xt_new_node( "status", jd->away_message, NULL ) ); 222 219 223 220 /* This makes the packet slightly bigger, but clients interested in
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