source: protocols/nogaim.h @ 9b01339

Last change on this file since 9b01339 was 4452e69, checked in by Wilmer van der Gaast <wilmer@…>, at 2010-08-14T13:06:11Z

Allow changing the display_name, now permanently!

  • Property mode set to 100644
File size: 13.3 KB
Line 
1  /********************************************************************\
2  * BitlBee -- An IRC to other IM-networks gateway                     *
3  *                                                                    *
4  * Copyright 2002-2010 Wilmer van der Gaast and others                *
5  \********************************************************************/
6
7/*
8 * nogaim, soon to be known as im_api. Not a separate product (unless
9 * someone would be interested in such a thing), just a new name.
10 *
11 * Gaim without gaim - for BitlBee
12 *
13 * This file contains functions called by the Gaim IM-modules. It contains
14 * some struct and type definitions from Gaim.
15 *
16 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
17 *                          (and possibly other members of the Gaim team)
18 * Copyright 2002-2007 Wilmer van der Gaast <wilmer@gaast.net>
19 */
20
21/*
22  This program is free software; you can redistribute it and/or modify
23  it under the terms of the GNU General Public License as published by
24  the Free Software Foundation; either version 2 of the License, or
25  (at your option) any later version.
26
27  This program is distributed in the hope that it will be useful,
28  but WITHOUT ANY WARRANTY; without even the implied warranty of
29  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
30  GNU General Public License for more details.
31
32  You should have received a copy of the GNU General Public License with
33  the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
34  if not, write to the Free Software Foundation, Inc., 59 Temple Place,
35  Suite 330, Boston, MA  02111-1307  USA
36*/
37
38#ifndef _NOGAIM_H
39#define _NOGAIM_H
40
41#if(__sun)
42#include <inttypes.h>
43#else
44#include <stdint.h>
45#endif
46
47#include "lib/events.h"
48
49#include "bitlbee.h"
50#include "account.h"
51#include "proxy.h"
52#include "query.h"
53#include "md5.h"
54#include "ft.h"
55
56#define BUDDY_ALIAS_MAXLEN 388   /* because MSN names can be 387 characters */
57
58#define WEBSITE "http://www.bitlbee.org/"
59
60/* Sharing flags between all kinds of things. I just hope I won't hit any
61   limits before 32-bit machines become extinct. ;-) */
62#define OPT_LOGGED_IN   0x00000001
63#define OPT_LOGGING_OUT 0x00000002
64#define OPT_AWAY        0x00000004
65#define OPT_DOES_HTML   0x00000010
66#define OPT_LOCALBUDDY  0x00000020 /* For nicks local to one groupchat */
67#define OPT_TYPING      0x00000100 /* Some pieces of code make assumptions */
68#define OPT_THINKING    0x00000200 /* about these values... Stupid me! */
69
70/* ok. now the fun begins. first we create a connection structure */
71struct im_connection
72{
73        account_t *acc;
74        uint32_t flags;
75       
76        /* each connection then can have its own protocol-specific data */
77        void *proto_data;
78       
79        /* all connections need an input watcher */
80        int inpa;
81        guint keepalive;
82       
83        /* buddy list stuff. there is still a global groups for the buddy list, but
84         * we need to maintain our own set of buddies, and our own permit/deny lists */
85        GSList *permit;
86        GSList *deny;
87        int permdeny;
88       
89        char displayname[128];
90        char *away;
91       
92        int evil;
93       
94        /* BitlBee */
95        bee_t *bee;
96       
97        GSList *groupchats;
98};
99
100struct groupchat {
101        struct im_connection *ic;
102
103        /* stuff used just for chat */
104        /* The in_room variable is a list of handles (not nicks!), kind of
105         * "nick list". This is how you can check who is in the group chat
106         * already, for example to avoid adding somebody two times. */
107        GList *in_room;
108        //GList *ignored;
109       
110        //struct groupchat *next;
111        /* The title variable contains the ID you gave when you created the
112         * chat using imcb_chat_new(). */
113        char *title;
114        /* Use imcb_chat_topic() to change this variable otherwise the user
115         * won't notice the topic change. */
116        char *topic;
117        char joined;
118        /* This is for you, you can add your own structure here to extend this
119         * structure for your protocol's needs. */
120        void *data;
121        void *ui_data;
122};
123
124struct buddy {
125        char name[80];
126        char show[BUDDY_ALIAS_MAXLEN];
127        int present;
128        int evil;
129        time_t signon;
130        time_t idle;
131        int uc;
132        guint caps; /* woohoo! */
133        void *proto_data; /* what a hack */
134        struct im_connection *ic; /* the connection it belongs to */
135};
136
137struct prpl {
138        int options;
139        /* You should set this to the name of your protocol.
140         * - The user sees this name ie. when imcb_log() is used. */
141        const char *name;
142        void *data;
143
144        /* Added this one to be able to add per-account settings, don't think
145         * it should be used for anything else. You are supposed to use the
146         * set_add() function to add new settings. */
147        void (* init)           (account_t *);
148        /* The typical usage of the login() function:
149         * - Create an im_connection using imcb_new() from the account_t parameter.
150         * - Initialize your myproto_data struct - you should store all your protocol-specific data there.
151         * - Save your custom structure to im_connection->proto_data.
152         * - Use proxy_connect() to connect to the server.
153         */
154        void (* login)          (account_t *);
155        /* Implementing this function is optional. */
156        void (* keepalive)      (struct im_connection *);
157        /* In this function you should:
158         * - Tell the server about you are logging out.
159         * - g_free() your myproto_data struct as BitlBee does not know how to
160         *   properly do so.
161         */
162        void (* logout)         (struct im_connection *);
163       
164        /* This function is called when the user wants to send a message to a handle.
165         * - 'to' is a handle, not a nick
166         * - 'flags' may be ignored
167         */
168        int  (* buddy_msg)      (struct im_connection *, char *to, char *message, int flags);
169        /* This function is called then the user uses the /away IRC command.
170         * - 'state' contains the away reason.
171         * - 'message' may be ignored if your protocol does not support it.
172         */
173        void (* set_away)       (struct im_connection *, char *state, char *message);
174        /* Implementing this function is optional. */
175        void (* get_away)       (struct im_connection *, char *who);
176        /* Implementing this function is optional. */
177        int  (* send_typing)    (struct im_connection *, char *who, int flags);
178       
179        /* 'name' is a handle to add/remove. For now BitlBee doesn't really
180         * handle groups, just set it to NULL, so you can ignore that
181         * parameter. */
182        void (* add_buddy)      (struct im_connection *, char *name, char *group);
183        void (* remove_buddy)   (struct im_connection *, char *name, char *group);
184       
185        /* Block list stuff. Implementing these are optional. */
186        void (* add_permit)     (struct im_connection *, char *who);
187        void (* add_deny)       (struct im_connection *, char *who);
188        void (* rem_permit)     (struct im_connection *, char *who);
189        void (* rem_deny)       (struct im_connection *, char *who);
190        /* Doesn't actually have UI hooks. */
191        void (* set_permit_deny)(struct im_connection *);
192       
193        /* Request profile info. Free-formatted stuff, the IM module gives back
194           this info via imcb_log(). Implementing these are optional. */
195        void (* get_info)       (struct im_connection *, char *who);
196        /* set_my_name is *DEPRECATED*, not used by the UI anymore. Use the
197           display_name setting instead. */
198        void (* set_my_name)    (struct im_connection *, char *name);
199        void (* set_name)       (struct im_connection *, char *who, char *name);
200       
201        /* Group chat stuff. */
202        /* This is called when the user uses the /invite IRC command.
203         * - 'who' may be ignored
204         * - 'message' is a handle to invite
205         */
206        void (* chat_invite)    (struct groupchat *, char *who, char *message);
207        /* This is called when the user uses the /part IRC command in a group
208         * chat. You just should tell the user about it, nothing more. */
209        void (* chat_leave)     (struct groupchat *);
210        /* This is called when the user sends a message to the groupchat.
211         * 'flags' may be ignored. */
212        void (* chat_msg)       (struct groupchat *, char *message, int flags);
213        /* This is called when the user uses the /join #nick IRC command.
214         * - 'who' is the handle of the nick
215         */
216        struct groupchat *
217             (* chat_with)      (struct im_connection *, char *who);
218        /* This is used when the user uses the /join #channel IRC command.  If
219         * your protocol does not support publicly named group chats, then do
220         * not implement this. */
221        struct groupchat *
222             (* chat_join)      (struct im_connection *, const char *room,
223                                 const char *nick, const char *password, set_t **sets);
224        /* Change the topic, if supported. Note that BitlBee expects the IM
225           server to confirm the topic change with a regular topic change
226           event. If it doesn't do that, you have to fake it to make it
227           visible to the user. */
228        void (* chat_topic)     (struct groupchat *, char *topic);
229       
230        /* If your protocol module needs any special info for joining chatrooms
231           other than a roomname + nickname, add them here. */
232        void (* chat_add_settings)      (account_t *acc, set_t **head);
233        void (* chat_free_settings)     (account_t *acc, set_t **head);
234       
235        /* You can tell what away states your protocol supports, so that
236         * BitlBee will try to map the IRC away reasons to them. If your
237         * protocol doesn't have any, just return one generic "Away". */
238        GList *(* away_states)(struct im_connection *ic);
239       
240        /* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh*
241         * - Most protocols will just want to set this to g_strcasecmp().*/
242        int (* handle_cmp) (const char *who1, const char *who2);
243
244        /* Implement these callbacks if you want to use imcb_ask_auth() */
245        void (* auth_allow)     (struct im_connection *, const char *who);
246        void (* auth_deny)      (struct im_connection *, const char *who);
247
248        /* Incoming transfer request */
249        void (* transfer_request) (struct im_connection *, file_transfer_t *ft, char *handle );
250       
251        void (* buddy_data_add) (struct bee_user *bu);
252        void (* buddy_data_free) (struct bee_user *bu);
253       
254        /* Some placeholders so eventually older plugins may cooperate with newer BitlBees. */
255        void *resv1;
256        void *resv2;
257        void *resv3;
258        void *resv4;
259        void *resv5;
260};
261
262/* im_api core stuff. */
263void nogaim_init();
264G_MODULE_EXPORT GSList *get_connections();
265G_MODULE_EXPORT struct prpl *find_protocol( const char *name );
266/* When registering a new protocol, you should allocate space for a new prpl
267 * struct, initialize it (set the function pointers to point to your
268 * functions), finally call this function. */
269G_MODULE_EXPORT void register_protocol( struct prpl * );
270
271/* Connection management. */
272/* You will need this function in prpl->login() to get an im_connection from
273 * the account_t parameter. */
274G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc );
275G_MODULE_EXPORT void imc_free( struct im_connection *ic );
276/* Once you're connected, you should call this function, so that the user will
277 * see the success. */
278G_MODULE_EXPORT void imcb_connected( struct im_connection *ic );
279/* This can be used to disconnect when something went wrong (ie. read error
280 * from the server). You probably want to set the second parameter to TRUE. */
281G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect );
282
283/* Communicating with the user. */
284/* A printf()-like function to tell the user anything you want. */
285G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
286/* To tell the user an error, ie. before logging out when an error occurs. */
287G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
288
289/* To ask a your about something.
290 * - 'msg' is the question.
291 * - 'data' can be your custom struct - it will be passed to the callbacks.
292 * - 'doit' or 'dont' will be called depending of the answer of the user.
293 */
294G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont );
295G_MODULE_EXPORT void imcb_ask_with_free( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont, query_callback myfree );
296
297/* Two common questions you may want to ask:
298 * - X added you to his contact list, allow?
299 * - X is not in your contact list, want to add?
300 */
301G_MODULE_EXPORT void imcb_ask_auth( struct im_connection *ic, const char *handle, const char *realname );
302G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, const char *handle, const char *realname );
303
304/* Buddy management */
305/* This function should be called for each handle which are visible to the
306 * user, usually after a login, or if the user added a buddy and the IM
307 * server confirms that the add was successful. Don't forget to do this! */
308G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, const char *handle, const char *group );
309G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, const char *handle, char *group );
310G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle );
311G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, const char *handle, const char *realname );
312G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, const char *handle, const char *nick );
313
314G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, char *handle, uint32_t flags );
315G_MODULE_EXPORT struct bee_user *imcb_buddy_by_handle( struct im_connection *ic, const char *handle );
316G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle );
317
318/* Actions, or whatever. */
319int imc_away_send_update( struct im_connection *ic );
320int imc_chat_msg( struct groupchat *c, char *msg, int flags );
321
322void imc_add_allow( struct im_connection *ic, char *handle );
323void imc_rem_allow( struct im_connection *ic, char *handle );
324void imc_add_block( struct im_connection *ic, char *handle );
325void imc_rem_block( struct im_connection *ic, char *handle );
326
327/* Misc. stuff */
328char *set_eval_timezone( set_t *set, char *value );
329gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond );
330void cancel_auto_reconnect( struct account *a );
331
332#endif
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