source: protocols/nogaim.h @ 0cbef26

Last change on this file since 0cbef26 was c0c43fb, checked in by Wilmer van der Gaast <wilmer@…>, at 2008-12-14T10:31:49Z

Fixed ic->away leaking memory. This var is only used by OSCAR and should
maybe be killed. Also fixed some completely broken indentation in those
functions.

  • Property mode set to 100644
File size: 13.9 KB
Line 
1  /********************************************************************\
2  * BitlBee -- An IRC to other IM-networks gateway                     *
3  *                                                                    *
4  * Copyright 2002-2004 Wilmer van der Gaast and others                *
5  \********************************************************************/
6
7/*
8 * nogaim, soon to be known as im_api. Not a separate product (unless
9 * someone would be interested in such a thing), just a new name.
10 *
11 * Gaim without gaim - for BitlBee
12 *
13 * This file contains functions called by the Gaim IM-modules. It contains
14 * some struct and type definitions from Gaim.
15 *
16 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
17 *                          (and possibly other members of the Gaim team)
18 * Copyright 2002-2007 Wilmer van der Gaast <wilmer@gaast.net>
19 */
20
21/*
22  This program is free software; you can redistribute it and/or modify
23  it under the terms of the GNU General Public License as published by
24  the Free Software Foundation; either version 2 of the License, or
25  (at your option) any later version.
26
27  This program is distributed in the hope that it will be useful,
28  but WITHOUT ANY WARRANTY; without even the implied warranty of
29  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
30  GNU General Public License for more details.
31
32  You should have received a copy of the GNU General Public License with
33  the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
34  if not, write to the Free Software Foundation, Inc., 59 Temple Place,
35  Suite 330, Boston, MA  02111-1307  USA
36*/
37
38#ifndef _NOGAIM_H
39#define _NOGAIM_H
40
41#include "bitlbee.h"
42#include "account.h"
43#include "proxy.h"
44#include "query.h"
45#include "md5.h"
46
47#define BUDDY_ALIAS_MAXLEN 388   /* because MSN names can be 387 characters */
48
49#define WEBSITE "http://www.bitlbee.org/"
50#define GAIM_AWAY_CUSTOM "Custom"
51
52/* Sharing flags between all kinds of things. I just hope I won't hit any
53   limits before 32-bit machines become extinct. ;-) */
54#define OPT_LOGGED_IN   0x00000001
55#define OPT_LOGGING_OUT 0x00000002
56#define OPT_AWAY        0x00000004
57#define OPT_DOES_HTML   0x00000010
58#define OPT_LOCALBUDDY  0x00000020 /* For nicks local to one groupchat */
59#define OPT_TYPING      0x00000100 /* Some pieces of code make assumptions */
60#define OPT_THINKING    0x00000200 /* about these values... Stupid me! */
61
62/* ok. now the fun begins. first we create a connection structure */
63struct im_connection
64{
65        account_t *acc;
66        uint32_t flags;
67       
68        /* each connection then can have its own protocol-specific data */
69        void *proto_data;
70       
71        /* all connections need an input watcher */
72        int inpa;
73        guint keepalive;
74       
75        /* buddy list stuff. there is still a global groups for the buddy list, but
76         * we need to maintain our own set of buddies, and our own permit/deny lists */
77        GSList *permit;
78        GSList *deny;
79        int permdeny;
80       
81        char displayname[128];
82        char *away;
83       
84        int evil;
85       
86        /* BitlBee */
87        irc_t *irc;
88       
89        struct groupchat *groupchats;
90};
91
92struct groupchat {
93        struct im_connection *ic;
94
95        /* stuff used just for chat */
96        /* The in_room variable is a list of handles (not nicks!), kind of
97         * "nick list". This is how you can check who is in the group chat
98         * already, for example to avoid adding somebody two times. */
99        GList *in_room;
100        GList *ignored;
101       
102        struct groupchat *next;
103        char *channel;
104        /* The title variable contains the ID you gave when you created the
105         * chat using imcb_chat_new(). */
106        char *title;
107        /* Use imcb_chat_topic() to change this variable otherwise the user
108         * won't notice the topic change. */
109        char *topic;
110        char joined;
111        /* This is for you, you can add your own structure here to extend this
112         * structure for your protocol's needs. */
113        void *data;
114};
115
116struct buddy {
117        char name[80];
118        char show[BUDDY_ALIAS_MAXLEN];
119        int present;
120        int evil;
121        time_t signon;
122        time_t idle;
123        int uc;
124        guint caps; /* woohoo! */
125        void *proto_data; /* what a hack */
126        struct im_connection *ic; /* the connection it belongs to */
127};
128
129struct prpl {
130        int options;
131        /* You should set this to the name of your protocol.
132         * - The user sees this name ie. when imcb_log() is used. */
133        const char *name;
134
135        /* Added this one to be able to add per-account settings, don't think
136         * it should be used for anything else. You are supposed to use the
137         * set_add() function to add new settings. */
138        void (* init)           (account_t *);
139        /* The typical usage of the login() function:
140         * - Create an im_connection using imcb_new() from the account_t parameter.
141         * - Initialize your myproto_data struct - you should store all your protocol-specific data there.
142         * - Save your custom structure to im_connection->proto_data.
143         * - Use proxy_connect() to connect to the server.
144         */
145        void (* login)          (account_t *);
146        /* Implementing this function is optional. */
147        void (* keepalive)      (struct im_connection *);
148        /* In this function you should:
149         * - Tell the server about you are logging out.
150         * - g_free() your myproto_data struct as BitlBee does not know how to
151         *   properly do so.
152         */
153        void (* logout)         (struct im_connection *);
154       
155        /* This function is called when the user wants to send a message to a handle.
156         * - 'to' is a handle, not a nick
157         * - 'flags' may be ignored
158         */
159        int  (* buddy_msg)      (struct im_connection *, char *to, char *message, int flags);
160        /* This function is called then the user uses the /away IRC command.
161         * - 'state' contains the away reason.
162         * - 'message' may be ignored if your protocol does not support it.
163         */
164        void (* set_away)       (struct im_connection *, char *state, char *message);
165        /* Implementing this function is optional. */
166        void (* get_away)       (struct im_connection *, char *who);
167        /* Implementing this function is optional. */
168        int  (* send_typing)    (struct im_connection *, char *who, int flags);
169       
170        /* 'name' is a handle to add/remove. For now BitlBee doesn't really
171         * handle groups, just set it to NULL, so you can ignore that
172         * parameter. */
173        void (* add_buddy)      (struct im_connection *, char *name, char *group);
174        void (* remove_buddy)   (struct im_connection *, char *name, char *group);
175       
176        /* Block list stuff. Implementing these are optional. */
177        void (* add_permit)     (struct im_connection *, char *who);
178        void (* add_deny)       (struct im_connection *, char *who);
179        void (* rem_permit)     (struct im_connection *, char *who);
180        void (* rem_deny)       (struct im_connection *, char *who);
181        /* Doesn't actually have UI hooks. */
182        void (* set_permit_deny)(struct im_connection *);
183       
184        /* Request profile info. Free-formatted stuff, the IM module gives back
185           this info via imcb_log(). Implementing these are optional. */
186        void (* get_info)       (struct im_connection *, char *who);
187        void (* set_my_name)    (struct im_connection *, char *name);
188        void (* set_name)       (struct im_connection *, char *who, char *name);
189       
190        /* Group chat stuff. */
191        /* This is called when the user uses the /invite IRC command.
192         * - 'who' may be ignored
193         * - 'message' is a handle to invite
194         */
195        void (* chat_invite)    (struct groupchat *, char *who, char *message);
196        /* This is called when the user uses the /part IRC command in a group
197         * chat. You just should tell the user about it, nothing more. */
198        void (* chat_leave)     (struct groupchat *);
199        /* This is called when the user sends a message to the groupchat.
200         * 'flags' may be ignored. */
201        void (* chat_msg)       (struct groupchat *, char *message, int flags);
202        /* This is called when the user uses the /join #nick IRC command.
203         * - 'who' is the handle of the nick
204         */
205        struct groupchat *
206             (* chat_with)      (struct im_connection *, char *who);
207        /* This is used when the user uses the /join #channel IRC command.  If
208         * your protocol does not support publicly named group chats, then do
209         * not implement this. */
210        struct groupchat *
211             (* chat_join)      (struct im_connection *, const char *room, const char *nick, const char *password);
212        /* Change the topic, if supported. Note that BitlBee expects the IM
213           server to confirm the topic change with a regular topic change
214           event. If it doesn't do that, you have to fake it to make it
215           visible to the user. */
216        void (* chat_topic)     (struct groupchat *, char *topic);
217       
218        /* You can tell what away states your protocol supports, so that
219         * BitlBee will try to map the IRC away reasons to them, or use
220         * GAIM_AWAY_CUSTOM when calling skype_set_away(). */
221        GList *(* away_states)(struct im_connection *ic);
222       
223        /* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh*
224         * - Most protocols will just want to set this to g_strcasecmp().*/
225        int (* handle_cmp) (const char *who1, const char *who2);
226};
227
228/* im_api core stuff. */
229void nogaim_init();
230G_MODULE_EXPORT GSList *get_connections();
231G_MODULE_EXPORT struct prpl *find_protocol( const char *name );
232/* When registering a new protocol, you should allocate space for a new prpl
233 * struct, initialize it (set the function pointers to point to your
234 * functions), finally call this function. */
235G_MODULE_EXPORT void register_protocol( struct prpl * );
236
237/* Connection management. */
238/* You will need this function in prpl->login() to get an im_connection from
239 * the account_t parameter. */
240G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc );
241G_MODULE_EXPORT void imc_free( struct im_connection *ic );
242/* Once you're connected, you should call this function, so that the user will
243 * see the success. */
244G_MODULE_EXPORT void imcb_connected( struct im_connection *ic );
245/* This can be used to disconnect when something went wrong (ie. read error
246 * from the server). You probably want to set the second parameter to TRUE. */
247G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect );
248
249/* Communicating with the user. */
250/* A printf()-like function to tell the user anything you want. */
251G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
252/* To tell the user an error, ie. before logging out when an error occurs. */
253G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
254/* To ask a your about something.
255 * - 'msg' is the question.
256 * - 'data' can be your custom struct - it will be passed to the callbacks.
257 * - 'doit' or 'dont' will be called depending of the answer of the user.
258 */
259G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont );
260G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, char *handle, const char *realname );
261
262/* Buddy management */
263/* This function should be called for each handle which are visible to the
264 * user, usually after a login, or if the user added a buddy and the IM
265 * server confirms that the add was successful. Don't forget to do this! */
266G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, char *handle, char *group );
267G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, char *handle, char *group );
268G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle );
269G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, char *handle, char *realname );
270G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, char *handle, char *nick );
271
272/* Buddy activity */
273/* To manipulate the status of a handle.
274 * - flags can be |='d with OPT_* constants. You will need at least:
275 *   OPT_LOGGED_IN and OPT_AWAY.
276 * - 'state' and 'message' can be NULL */
277G_MODULE_EXPORT void imcb_buddy_status( struct im_connection *ic, const char *handle, int flags, const char *state, const char *message );
278/* Not implemented yet! */ G_MODULE_EXPORT void imcb_buddy_times( struct im_connection *ic, const char *handle, time_t login, time_t idle );
279/* Call when a handle says something. 'flags' and 'sent_at may be just 0. */
280G_MODULE_EXPORT void imcb_buddy_msg( struct im_connection *ic, char *handle, char *msg, uint32_t flags, time_t sent_at );
281G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, char *handle, uint32_t flags );
282G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle );
283
284/* Groupchats */
285G_MODULE_EXPORT void imcb_chat_invited( struct im_connection *ic, char *handle, char *who, char *msg, GList *data );
286/* These two functions are to create a group chat.
287 * - imcb_chat_new(): the 'handle' parameter identifies the chat, like the
288 *   channel name on IRC.
289 * - After you have a groupchat pointer, you should add the handles, finally
290 *   the user her/himself. At that point the group chat will be visible to the
291 *   user, too. */
292G_MODULE_EXPORT struct groupchat *imcb_chat_new( struct im_connection *ic, const char *handle );
293G_MODULE_EXPORT void imcb_chat_add_buddy( struct groupchat *b, char *handle );
294/* To remove a handle from a group chat. Reason can be NULL. */
295G_MODULE_EXPORT void imcb_chat_remove_buddy( struct groupchat *b, char *handle, char *reason );
296/* To tell BitlBee 'who' said 'msg' in 'c'. 'flags' and 'sent_at' can be 0. */
297G_MODULE_EXPORT void imcb_chat_msg( struct groupchat *c, char *who, char *msg, uint32_t flags, time_t sent_at );
298/* System messages specific to a groupchat, so they can be displayed in the right context. */
299G_MODULE_EXPORT void imcb_chat_log( struct groupchat *c, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
300/* To tell BitlBee 'who' changed the topic of 'c' to 'topic'. */
301G_MODULE_EXPORT void imcb_chat_topic( struct groupchat *c, char *who, char *topic, time_t set_at );
302G_MODULE_EXPORT void imcb_chat_free( struct groupchat *c );
303
304/* Actions, or whatever. */
305int imc_set_away( struct im_connection *ic, char *away );
306int imc_buddy_msg( struct im_connection *ic, char *handle, char *msg, int flags );
307int imc_chat_msg( struct groupchat *c, char *msg, int flags );
308
309void imc_add_allow( struct im_connection *ic, char *handle );
310void imc_rem_allow( struct im_connection *ic, char *handle );
311void imc_add_block( struct im_connection *ic, char *handle );
312void imc_rem_block( struct im_connection *ic, char *handle );
313
314/* Misc. stuff */
315char *set_eval_away_devoice( set_t *set, char *value );
316gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond );
317void cancel_auto_reconnect( struct account *a );
318
319#endif
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