1 | /***************************************************************************\ |
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2 | * * |
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3 | * BitlBee - An IRC to IM gateway * |
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4 | * Simple XML (stream) parse tree handling code (Jabber/XMPP, mainly) * |
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5 | * * |
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6 | * Copyright 2006 Wilmer van der Gaast <wilmer@gaast.net> * |
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7 | * * |
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8 | * This library is free software; you can redistribute it and/or * |
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9 | * modify it under the terms of the GNU Lesser General Public * |
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10 | * License as published by the Free Software Foundation, version * |
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11 | * 2.1. * |
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12 | * * |
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13 | * This library is distributed in the hope that it will be useful, * |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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16 | * Lesser General Public License for more details. * |
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17 | * * |
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18 | * You should have received a copy of the GNU Lesser General Public License * |
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19 | * along with this library; if not, write to the Free Software Foundation, * |
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20 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * |
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21 | * * |
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22 | ****************************************************************************/ |
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23 | |
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24 | #include <glib.h> |
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25 | #include <string.h> |
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26 | #include <unistd.h> |
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27 | #include <ctype.h> |
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28 | #include <stdio.h> |
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29 | |
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30 | #include "xmltree.h" |
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31 | |
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32 | static void xt_start_element( GMarkupParseContext *ctx, const gchar *element_name, const gchar **attr_names, const gchar **attr_values, gpointer data, GError **error ) |
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33 | { |
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34 | struct xt_parser *xt = data; |
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35 | struct xt_node *node = g_new0( struct xt_node, 1 ), *nt; |
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36 | int i; |
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37 | |
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38 | node->parent = xt->cur; |
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39 | node->name = g_strdup( element_name ); |
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40 | |
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41 | /* First count the number of attributes */ |
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42 | for( i = 0; attr_names[i]; i ++ ); |
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43 | |
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44 | /* Then allocate a NULL-terminated array. */ |
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45 | node->attr = g_new0( struct xt_attr, i + 1 ); |
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46 | |
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47 | /* And fill it, saving one variable by starting at the end. */ |
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48 | for( i --; i >= 0; i -- ) |
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49 | { |
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50 | node->attr[i].key = g_strdup( attr_names[i] ); |
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51 | node->attr[i].value = g_strdup( attr_values[i] ); |
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52 | } |
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53 | |
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54 | /* Add it to the linked list of children nodes, if we have a current |
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55 | node yet. */ |
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56 | if( xt->cur ) |
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57 | { |
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58 | if( xt->cur->children ) |
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59 | { |
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60 | for( nt = xt->cur->children; nt->next; nt = nt->next ); |
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61 | nt->next = node; |
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62 | } |
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63 | else |
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64 | { |
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65 | xt->cur->children = node; |
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66 | } |
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67 | } |
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68 | else if( xt->root ) |
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69 | { |
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70 | /* ERROR situation: A second root-element??? */ |
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71 | } |
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72 | |
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73 | /* Now this node will be the new current node. */ |
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74 | xt->cur = node; |
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75 | /* And maybe this is the root? */ |
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76 | if( xt->root == NULL ) |
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77 | xt->root = node; |
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78 | } |
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79 | |
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80 | static void xt_text( GMarkupParseContext *ctx, const gchar *text, gsize text_len, gpointer data, GError **error ) |
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81 | { |
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82 | struct xt_parser *xt = data; |
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83 | struct xt_node *node = xt->cur; |
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84 | |
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85 | if( node == NULL ) |
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86 | return; |
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87 | |
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88 | /* FIXME: Does g_renew also OFFICIALLY accept NULL arguments? */ |
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89 | node->text = g_renew( char, node->text, node->text_len + text_len + 1 ); |
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90 | memcpy( node->text + node->text_len, text, text_len ); |
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91 | node->text_len += text_len; |
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92 | /* Zero termination is always nice to have. */ |
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93 | node->text[node->text_len] = 0; |
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94 | } |
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95 | |
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96 | static void xt_end_element( GMarkupParseContext *ctx, const gchar *element_name, gpointer data, GError **error ) |
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97 | { |
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98 | struct xt_parser *xt = data; |
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99 | |
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100 | xt->cur->flags |= XT_COMPLETE; |
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101 | xt->cur = xt->cur->parent; |
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102 | } |
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103 | |
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104 | GMarkupParser xt_parser_funcs = |
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105 | { |
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106 | xt_start_element, |
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107 | xt_end_element, |
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108 | xt_text, |
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109 | NULL, |
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110 | NULL |
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111 | }; |
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112 | |
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113 | struct xt_parser *xt_new( const struct xt_handler_entry *handlers, gpointer data ) |
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114 | { |
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115 | struct xt_parser *xt = g_new0( struct xt_parser, 1 ); |
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116 | |
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117 | xt->data = data; |
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118 | xt->handlers = handlers; |
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119 | xt_reset( xt ); |
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120 | |
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121 | return xt; |
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122 | } |
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123 | |
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124 | /* Reset the parser, flush everything we have so far. For example, we need |
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125 | this for XMPP when doing TLS/SASL to restart the stream. */ |
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126 | void xt_reset( struct xt_parser *xt ) |
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127 | { |
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128 | if( xt->parser ) |
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129 | g_markup_parse_context_free( xt->parser ); |
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130 | |
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131 | xt->parser = g_markup_parse_context_new( &xt_parser_funcs, 0, xt, NULL ); |
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132 | |
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133 | if( xt->root ) |
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134 | { |
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135 | xt_free_node( xt->root ); |
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136 | xt->root = NULL; |
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137 | xt->cur = NULL; |
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138 | } |
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139 | } |
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140 | |
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141 | /* Feed the parser, don't execute any handler. Returns -1 on errors, 0 on |
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142 | end-of-stream and 1 otherwise. */ |
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143 | int xt_feed( struct xt_parser *xt, char *text, int text_len ) |
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144 | { |
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145 | if( !g_markup_parse_context_parse( xt->parser, text, text_len, &xt->gerr ) ) |
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146 | { |
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147 | return -1; |
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148 | } |
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149 | |
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150 | return !( xt->root && xt->root->flags & XT_COMPLETE ); |
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151 | } |
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152 | |
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153 | /* Find completed nodes and see if a handler has to be called. Passing |
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154 | a node isn't necessary if you want to start at the root, just pass |
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155 | NULL. This second argument is needed for recursive calls. */ |
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156 | int xt_handle( struct xt_parser *xt, struct xt_node *node, int depth ) |
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157 | { |
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158 | struct xt_node *c; |
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159 | xt_status st; |
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160 | int i; |
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161 | |
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162 | /* Just in case someone likes infinite loops... */ |
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163 | if( xt->root == NULL ) |
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164 | return 0; |
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165 | |
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166 | if( node == NULL ) |
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167 | return xt_handle( xt, xt->root, depth ); |
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168 | |
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169 | if( depth != 0 ) |
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170 | for( c = node->children; c; c = c->next ) |
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171 | if( !xt_handle( xt, c, depth > 0 ? depth - 1 : depth ) ) |
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172 | return 0; |
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173 | |
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174 | if( node->flags & XT_COMPLETE && !( node->flags & XT_SEEN ) ) |
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175 | { |
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176 | for( i = 0; xt->handlers[i].func; i ++ ) |
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177 | { |
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178 | /* This one is fun! \o/ */ |
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179 | |
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180 | /* If handler.name == NULL it means it should always match. */ |
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181 | if( ( xt->handlers[i].name == NULL || |
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182 | /* If it's not, compare. There should always be a name. */ |
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183 | g_strcasecmp( xt->handlers[i].name, node->name ) == 0 ) && |
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184 | /* If handler.parent == NULL, it's a match. */ |
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185 | ( xt->handlers[i].parent == NULL || |
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186 | /* If there's a parent node, see if the name matches. */ |
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187 | ( node->parent ? g_strcasecmp( xt->handlers[i].parent, node->parent->name ) == 0 : |
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188 | /* If there's no parent, the handler should mention <root> as a parent. */ |
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189 | g_strcasecmp( xt->handlers[i].parent, "<root>" ) == 0 ) ) ) |
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190 | { |
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191 | st = xt->handlers[i].func( node, xt->data ); |
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192 | |
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193 | if( st == XT_ABORT ) |
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194 | return 0; |
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195 | else if( st != XT_NEXT ) |
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196 | break; |
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197 | } |
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198 | } |
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199 | |
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200 | node->flags |= XT_SEEN; |
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201 | } |
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202 | |
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203 | return 1; |
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204 | } |
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205 | |
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206 | /* Garbage collection: Cleans up all nodes that are handled. Useful for |
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207 | streams because there's no reason to keep a complete packet history |
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208 | in memory. */ |
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209 | void xt_cleanup( struct xt_parser *xt, struct xt_node *node, int depth ) |
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210 | { |
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211 | struct xt_node *c, *prev; |
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212 | |
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213 | if( !xt || !xt->root ) |
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214 | return; |
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215 | |
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216 | if( node == NULL ) |
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217 | { |
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218 | xt_cleanup( xt, xt->root, depth ); |
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219 | return; |
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220 | } |
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221 | |
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222 | if( node->flags & XT_SEEN && node == xt->root ) |
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223 | { |
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224 | xt_free_node( xt->root ); |
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225 | xt->root = xt->cur = NULL; |
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226 | /* xt->cur should be NULL already, BTW... */ |
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227 | |
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228 | return; |
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229 | } |
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230 | |
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231 | /* c contains the current node, prev the previous node (or NULL). |
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232 | I admit, this one's pretty horrible. */ |
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233 | for( c = node->children, prev = NULL; c; prev = c, c = c ? c->next : node->children ) |
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234 | { |
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235 | if( c->flags & XT_SEEN ) |
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236 | { |
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237 | /* Remove the node from the linked list. */ |
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238 | if( prev ) |
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239 | prev->next = c->next; |
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240 | else |
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241 | node->children = c->next; |
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242 | |
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243 | xt_free_node( c ); |
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244 | |
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245 | /* Since the for loop wants to get c->next, make sure |
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246 | c points at something that exists (and that c->next |
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247 | will actually be the next item we should check). c |
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248 | can be NULL now, if we just removed the first item. |
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249 | That explains the ? thing in for(). */ |
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250 | c = prev; |
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251 | } |
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252 | else |
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253 | { |
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254 | /* This node can't be cleaned up yet, but maybe a |
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255 | subnode can. */ |
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256 | if( depth != 0 ) |
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257 | xt_cleanup( xt, c, depth > 0 ? depth - 1 : depth ); |
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258 | } |
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259 | } |
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260 | } |
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261 | |
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262 | static void xt_to_string_real( struct xt_node *node, GString *str ) |
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263 | { |
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264 | char *buf; |
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265 | struct xt_node *c; |
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266 | int i; |
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267 | |
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268 | g_string_append_printf( str, "<%s", node->name ); |
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269 | |
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270 | for( i = 0; node->attr[i].key; i ++ ) |
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271 | { |
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272 | buf = g_markup_printf_escaped( " %s=\"%s\"", node->attr[i].key, node->attr[i].value ); |
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273 | g_string_append( str, buf ); |
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274 | g_free( buf ); |
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275 | } |
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276 | |
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277 | if( node->text == NULL && node->children == NULL ) |
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278 | { |
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279 | g_string_append( str, "/>" ); |
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280 | return; |
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281 | } |
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282 | |
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283 | g_string_append( str, ">" ); |
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284 | if( node->text_len > 0 ) |
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285 | { |
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286 | buf = g_markup_escape_text( node->text, node->text_len ); |
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287 | g_string_append( str, buf ); |
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288 | g_free( buf ); |
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289 | } |
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290 | |
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291 | for( c = node->children; c; c = c->next ) |
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292 | xt_to_string_real( c, str ); |
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293 | |
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294 | g_string_append_printf( str, "</%s>", node->name ); |
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295 | } |
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296 | |
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297 | char *xt_to_string( struct xt_node *node ) |
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298 | { |
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299 | GString *ret; |
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300 | char *real; |
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301 | |
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302 | ret = g_string_new( "" ); |
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303 | xt_to_string_real( node, ret ); |
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304 | |
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305 | real = ret->str; |
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306 | g_string_free( ret, FALSE ); |
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307 | |
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308 | return real; |
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309 | } |
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310 | |
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311 | #ifdef DEBUG |
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312 | void xt_print( struct xt_node *node ) |
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313 | { |
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314 | int i; |
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315 | struct xt_node *c; |
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316 | |
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317 | /* Indentation */ |
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318 | for( c = node; c->parent; c = c->parent ) |
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319 | printf( "\t" ); |
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320 | |
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321 | /* Start the tag */ |
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322 | printf( "<%s", node->name ); |
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323 | |
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324 | /* Print the attributes */ |
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325 | for( i = 0; node->attr[i].key; i ++ ) |
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326 | printf( " %s=\"%s\"", node->attr[i].key, g_markup_escape_text( node->attr[i].value, -1 ) ); |
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327 | |
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328 | /* /> in case there's really *nothing* inside this tag, otherwise |
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329 | just >. */ |
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330 | /* If this tag doesn't have any content at all... */ |
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331 | if( node->text == NULL && node->children == NULL ) |
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332 | { |
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333 | printf( "/>\n" ); |
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334 | return; |
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335 | /* Then we're finished! */ |
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336 | } |
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337 | |
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338 | /* Otherwise... */ |
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339 | printf( ">" ); |
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340 | |
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341 | /* Only print the text if it contains more than whitespace (TEST). */ |
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342 | if( node->text_len > 0 ) |
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343 | { |
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344 | for( i = 0; node->text[i] && isspace( node->text[i] ); i ++ ); |
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345 | if( node->text[i] ) |
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346 | printf( "%s", g_markup_escape_text( node->text, -1 ) ); |
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347 | } |
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348 | |
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349 | if( node->children ) |
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350 | printf( "\n" ); |
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351 | |
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352 | for( c = node->children; c; c = c->next ) |
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353 | xt_print( c ); |
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354 | |
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355 | if( node->children ) |
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356 | for( c = node; c->parent; c = c->parent ) |
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357 | printf( "\t" ); |
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358 | |
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359 | /* Non-empty tag is now finished. */ |
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360 | printf( "</%s>\n", node->name ); |
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361 | } |
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362 | #endif |
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363 | |
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364 | struct xt_node *xt_dup( struct xt_node *node ) |
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365 | { |
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366 | struct xt_node *dup = g_new0( struct xt_node, 1 ); |
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367 | struct xt_node *c, *dc = NULL; |
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368 | int i; |
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369 | |
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370 | /* Let's NOT copy the parent element here BTW! Only do it for children. */ |
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371 | |
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372 | dup->name = g_strdup( node->name ); |
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373 | dup->flags = node->flags; |
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374 | if( node->text ) |
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375 | { |
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376 | dup->text = g_memdup( node->text, node->text_len + 1 ); |
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377 | dup->text_len = node->text_len; |
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378 | } |
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379 | |
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380 | /* Count the number of attributes and allocate the new array. */ |
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381 | for( i = 0; node->attr[i].key; i ++ ); |
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382 | dup->attr = g_new0( struct xt_attr, i + 1 ); |
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383 | |
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384 | /* Copy them all! */ |
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385 | for( i --; i >= 0; i -- ) |
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386 | { |
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387 | dup->attr[i].key = g_strdup( node->attr[i].key ); |
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388 | dup->attr[i].value = g_strdup( node->attr[i].value ); |
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389 | } |
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390 | |
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391 | /* This nice mysterious loop takes care of the children. */ |
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392 | for( c = node->children; c; c = c->next ) |
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393 | { |
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394 | if( dc == NULL ) |
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395 | dc = dup->children = xt_dup( c ); |
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396 | else |
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397 | dc = ( dc->next = xt_dup( c ) ); |
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398 | |
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399 | dc->parent = dup; |
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400 | } |
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401 | |
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402 | return dup; |
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403 | } |
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404 | |
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405 | /* Frees a node. This doesn't clean up references to itself from parents! */ |
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406 | void xt_free_node( struct xt_node *node ) |
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407 | { |
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408 | int i; |
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409 | |
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410 | if( !node ) |
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411 | return; |
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412 | |
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413 | g_free( node->name ); |
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414 | g_free( node->text ); |
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415 | |
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416 | for( i = 0; node->attr[i].key; i ++ ) |
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417 | { |
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418 | g_free( node->attr[i].key ); |
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419 | g_free( node->attr[i].value ); |
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420 | } |
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421 | g_free( node->attr ); |
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422 | |
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423 | while( node->children ) |
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424 | { |
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425 | struct xt_node *next = node->children->next; |
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426 | |
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427 | xt_free_node( node->children ); |
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428 | node->children = next; |
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429 | } |
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430 | |
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431 | g_free( node ); |
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432 | } |
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433 | |
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434 | void xt_free( struct xt_parser *xt ) |
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435 | { |
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436 | if( !xt ) |
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437 | return; |
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438 | |
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439 | if( xt->root ) |
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440 | xt_free_node( xt->root ); |
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441 | |
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442 | g_markup_parse_context_free( xt->parser ); |
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443 | |
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444 | g_free( xt ); |
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445 | } |
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446 | |
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447 | /* To find a node's child with a specific name, pass the node's children |
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448 | list, not the node itself! The reason you have to do this by hand: So |
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449 | that you can also use this function as a find-next. */ |
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450 | struct xt_node *xt_find_node( struct xt_node *node, const char *name ) |
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451 | { |
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452 | while( node ) |
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453 | { |
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454 | char *colon; |
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455 | |
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456 | if( g_strcasecmp( node->name, name ) == 0 || |
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457 | ( ( colon = strchr( node->name, ':' ) ) && |
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458 | g_strcasecmp( colon + 1, name ) == 0 ) ) |
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459 | break; |
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460 | |
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461 | node = node->next; |
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462 | } |
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463 | |
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464 | return node; |
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465 | } |
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466 | |
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467 | char *xt_find_attr( struct xt_node *node, const char *key ) |
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468 | { |
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469 | int i; |
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470 | char *colon; |
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471 | |
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472 | if( !node ) |
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473 | return NULL; |
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474 | |
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475 | for( i = 0; node->attr[i].key; i ++ ) |
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476 | if( g_strcasecmp( node->attr[i].key, key ) == 0 ) |
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477 | break; |
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478 | |
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479 | /* This is an awful hack that only takes care of namespace prefixes |
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480 | inside a tag. Since IMHO excessive namespace usage in XMPP is |
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481 | massive overkill anyway (this code exists for almost four years |
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482 | now and never really missed it): Meh. */ |
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483 | if( !node->attr[i].key && strcmp( key, "xmlns" ) == 0 && |
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484 | ( colon = strchr( node->name, ':' ) ) ) |
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485 | { |
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486 | *colon = '\0'; |
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487 | for( i = 0; node->attr[i].key; i ++ ) |
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488 | if( strncmp( node->attr[i].key, "xmlns:", 6 ) == 0 && |
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489 | strcmp( node->attr[i].key + 6, node->name ) == 0 ) |
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490 | break; |
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491 | *colon = ':'; |
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492 | } |
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493 | |
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494 | return node->attr[i].value; |
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495 | } |
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496 | |
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497 | struct xt_node *xt_new_node( char *name, const char *text, struct xt_node *children ) |
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498 | { |
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499 | struct xt_node *node, *c; |
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500 | |
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501 | node = g_new0( struct xt_node, 1 ); |
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502 | node->name = g_strdup( name ); |
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503 | node->children = children; |
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504 | node->attr = g_new0( struct xt_attr, 1 ); |
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505 | |
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506 | if( text ) |
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507 | { |
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508 | node->text_len = strlen( text ); |
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509 | node->text = g_memdup( text, node->text_len + 1 ); |
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510 | } |
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511 | |
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512 | for( c = children; c; c = c->next ) |
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513 | { |
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514 | if( c->parent != NULL ) |
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515 | { |
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516 | /* ERROR CONDITION: They seem to have a parent already??? */ |
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517 | } |
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518 | |
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519 | c->parent = node; |
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520 | } |
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521 | |
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522 | return node; |
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523 | } |
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524 | |
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525 | void xt_add_child( struct xt_node *parent, struct xt_node *child ) |
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526 | { |
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527 | struct xt_node *node; |
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528 | |
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529 | /* This function can actually be used to add more than one child, so |
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530 | do handle this properly. */ |
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531 | for( node = child; node; node = node->next ) |
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532 | { |
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533 | if( node->parent != NULL ) |
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534 | { |
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535 | /* ERROR CONDITION: They seem to have a parent already??? */ |
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536 | } |
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537 | |
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538 | node->parent = parent; |
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539 | } |
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540 | |
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541 | if( parent->children == NULL ) |
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542 | { |
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543 | parent->children = child; |
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544 | } |
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545 | else |
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546 | { |
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547 | for( node = parent->children; node->next; node = node->next ); |
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548 | node->next = child; |
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549 | } |
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550 | } |
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551 | |
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552 | void xt_add_attr( struct xt_node *node, const char *key, const char *value ) |
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553 | { |
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554 | int i; |
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555 | |
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556 | /* Now actually it'd be nice if we can also change existing attributes |
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557 | (which actually means this function doesn't have the right name). |
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558 | So let's find out if we have this attribute already... */ |
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559 | for( i = 0; node->attr[i].key; i ++ ) |
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560 | if( strcmp( node->attr[i].key, key ) == 0 ) |
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561 | break; |
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562 | |
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563 | if( node->attr[i].key == NULL ) |
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564 | { |
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565 | /* If not, allocate space for a new attribute. */ |
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566 | node->attr = g_renew( struct xt_attr, node->attr, i + 2 ); |
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567 | node->attr[i].key = g_strdup( key ); |
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568 | node->attr[i+1].key = NULL; |
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569 | } |
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570 | else |
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571 | { |
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572 | /* Otherwise, free the old value before setting the new one. */ |
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573 | g_free( node->attr[i].value ); |
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574 | } |
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575 | |
---|
576 | node->attr[i].value = g_strdup( value ); |
---|
577 | } |
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578 | |
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579 | int xt_remove_attr( struct xt_node *node, const char *key ) |
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580 | { |
---|
581 | int i, last; |
---|
582 | |
---|
583 | for( i = 0; node->attr[i].key; i ++ ) |
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584 | if( strcmp( node->attr[i].key, key ) == 0 ) |
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585 | break; |
---|
586 | |
---|
587 | /* If we didn't find the attribute... */ |
---|
588 | if( node->attr[i].key == NULL ) |
---|
589 | return 0; |
---|
590 | |
---|
591 | g_free( node->attr[i].key ); |
---|
592 | g_free( node->attr[i].value ); |
---|
593 | |
---|
594 | /* If it's the last, this is easy: */ |
---|
595 | if( node->attr[i+1].key == NULL ) |
---|
596 | { |
---|
597 | node->attr[i].key = node->attr[i].value = NULL; |
---|
598 | } |
---|
599 | else /* It's also pretty easy, actually. */ |
---|
600 | { |
---|
601 | /* Find the last item. */ |
---|
602 | for( last = i + 1; node->attr[last+1].key; last ++ ); |
---|
603 | |
---|
604 | node->attr[i] = node->attr[last]; |
---|
605 | node->attr[last].key = NULL; |
---|
606 | node->attr[last].value = NULL; |
---|
607 | } |
---|
608 | |
---|
609 | /* Let's not bother with reallocating memory here. It takes time and |
---|
610 | most packets don't stay in memory for long anyway. */ |
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611 | |
---|
612 | return 1; |
---|
613 | } |
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