1 | /***************************************************************************\ |
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2 | * * |
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3 | * BitlBee - An IRC to IM gateway * |
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4 | * Base64 handling functions. encode_real() is mostly based on the y64 en- * |
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5 | * coder from libyahoo2. Moving it to a new file because it's getting big. * |
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6 | * * |
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7 | * Copyright 2006 Wilmer van der Gaast <wilmer@gaast.net> * |
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8 | * * |
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9 | * This program is free software; you can redistribute it and/or modify * |
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10 | * it under the terms of the GNU General Public License as published by * |
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11 | * the Free Software Foundation; either version 2 of the License, or * |
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12 | * (at your option) any later version. * |
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13 | * * |
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14 | * This program is distributed in the hope that it will be useful, * |
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15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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17 | * GNU General Public License for more details. * |
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18 | * * |
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19 | * You should have received a copy of the GNU General Public License along * |
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20 | * with this program; if not, write to the Free Software Foundation, Inc., * |
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21 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * |
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22 | * * |
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23 | \***************************************************************************/ |
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24 | |
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25 | #include <glib.h> |
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26 | #include <string.h> |
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27 | #include "base64.h" |
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28 | |
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29 | static const char real_b64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; |
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30 | |
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31 | char *tobase64(const char *text) |
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32 | { |
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33 | return base64_encode((const unsigned char *)text, strlen(text)); |
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34 | } |
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35 | |
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36 | char *base64_encode(const unsigned char *in, int len) |
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37 | { |
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38 | char *out; |
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39 | |
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40 | out = g_malloc((len + 2) /* the == padding */ |
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41 | / 3 /* every 3-byte block */ |
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42 | * 4 /* becomes a 4-byte one */ |
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43 | + 1); /* and of course, ASCIIZ! */ |
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44 | |
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45 | base64_encode_real((unsigned char*) in, len, (unsigned char*) out, real_b64); |
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46 | |
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47 | return out; |
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48 | } |
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49 | |
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50 | int base64_encode_real(const unsigned char *in, int inlen, unsigned char *out, const char *b64digits) |
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51 | { |
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52 | int outlen = 0; |
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53 | |
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54 | for (; inlen >= 3; inlen -= 3) |
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55 | { |
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56 | out[outlen++] = b64digits[in[0] >> 2]; |
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57 | out[outlen++] = b64digits[((in[0]<<4) & 0x30) | (in[1]>>4)]; |
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58 | out[outlen++] = b64digits[((in[1]<<2) & 0x3c) | (in[2]>>6)]; |
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59 | out[outlen++] = b64digits[in[2] & 0x3f]; |
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60 | in += 3; |
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61 | } |
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62 | if (inlen > 0) |
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63 | { |
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64 | out[outlen++] = b64digits[in[0] >> 2]; |
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65 | if (inlen > 1) |
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66 | { |
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67 | out[outlen++] = b64digits[((in[0]<<4) & 0x30) | (in[1]>>4)]; |
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68 | out[outlen++] = b64digits[((in[1]<<2) & 0x3c)]; |
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69 | } |
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70 | else |
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71 | { |
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72 | out[outlen++] = b64digits[((in[0]<<4) & 0x30)]; |
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73 | out[outlen++] = b64digits[64]; |
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74 | } |
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75 | out[outlen++] = b64digits[64]; |
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76 | } |
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77 | out[outlen] = 0; |
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78 | |
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79 | return outlen; |
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80 | } |
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81 | |
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82 | /* Just a simple wrapper, but usually not very convenient because of zero |
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83 | termination. */ |
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84 | char *frombase64(const char *in) |
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85 | { |
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86 | unsigned char *out; |
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87 | |
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88 | base64_decode(in, &out); |
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89 | |
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90 | return (char*) out; |
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91 | } |
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92 | |
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93 | /* FIXME: Lookup table stuff is not threadsafe! (But for now BitlBee is not threaded.) */ |
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94 | int base64_decode(const char *in, unsigned char **out) |
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95 | { |
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96 | static char b64rev[256] = { 0 }; |
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97 | int len, i; |
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98 | |
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99 | /* Create a reverse-lookup for the Base64 sequence. */ |
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100 | if( b64rev[0] == 0 ) |
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101 | { |
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102 | memset( b64rev, 0xff, 256 ); |
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103 | for( i = 0; i <= 64; i ++ ) |
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104 | b64rev[(int)real_b64[i]] = i; |
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105 | } |
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106 | |
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107 | len = strlen( in ); |
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108 | *out = g_malloc( ( len + 6 ) / 4 * 3 ); |
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109 | len = base64_decode_real( (unsigned char*) in, *out, b64rev ); |
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110 | *out = g_realloc( *out, len + 1 ); |
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111 | out[0][len] = 0; /* Zero termination can't hurt. */ |
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112 | |
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113 | return len; |
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114 | } |
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115 | |
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116 | int base64_decode_real(const unsigned char *in, unsigned char *out, char *b64rev) |
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117 | { |
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118 | int i, outlen = 0; |
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119 | |
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120 | for( i = 0; in[i] && in[i+1] && in[i+2] && in[i+3]; i += 4 ) |
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121 | { |
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122 | int sx; |
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123 | |
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124 | sx = b64rev[(int)in[i+0]]; |
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125 | if( sx >= 64 ) |
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126 | break; |
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127 | out[outlen] = ( sx << 2 ) & 0xfc; |
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128 | |
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129 | sx = b64rev[(int)in[i+1]]; |
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130 | if( sx >= 64 ) |
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131 | break; |
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132 | out[outlen] |= ( sx >> 4 ) & 0x03; |
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133 | outlen ++; |
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134 | out[outlen] = ( sx << 4 ) & 0xf0; |
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135 | |
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136 | sx = b64rev[(int)in[i+2]]; |
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137 | if( sx >= 64 ) |
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138 | break; |
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139 | out[outlen] |= ( sx >> 2 ) & 0x0f; |
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140 | outlen ++; |
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141 | out[outlen] = ( sx << 6 ) & 0xc0; |
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142 | |
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143 | sx = b64rev[(int)in[i+3]]; |
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144 | if( sx >= 64 ) |
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145 | break; |
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146 | out[outlen] |= sx; |
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147 | outlen ++; |
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148 | } |
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149 | |
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150 | /* If sx > 64 the base64 string was damaged. Should we ignore this? */ |
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151 | |
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152 | return outlen; |
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153 | } |
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