/* * aim_rxqueue.c * * This file contains the management routines for the receive * (incoming packet) queue. The actual packet handlers are in * aim_rxhandlers.c. */ #include #include /* * */ int aim_recv(int fd, void *buf, size_t count) { int left, cur; for (cur = 0, left = count; left; ) { int ret; ret = recv(fd, ((unsigned char *) buf) + cur, left, 0); /* Of course EOF is an error, only morons disagree with that. */ if (ret <= 0) { return -1; } cur += ret; left -= ret; } return cur; } /* * Read into a byte stream. Will not read more than count, but may read * less if there is not enough room in the stream buffer. */ static int aim_bstream_recv(aim_bstream_t *bs, int fd, size_t count) { int red = 0; if (!bs || (fd < 0) || (count < 0)) { return -1; } if (count > (bs->len - bs->offset)) { count = bs->len - bs->offset; /* truncate to remaining space */ } if (count) { red = aim_recv(fd, bs->data + bs->offset, count); if (red <= 0) { return -1; } } bs->offset += red; return red; } int aim_bstream_init(aim_bstream_t *bs, guint8 *data, int len) { if (!bs) { return -1; } bs->data = data; bs->len = len; bs->offset = 0; return 0; } int aim_bstream_empty(aim_bstream_t *bs) { return bs->len - bs->offset; } int aim_bstream_curpos(aim_bstream_t *bs) { return bs->offset; } int aim_bstream_setpos(aim_bstream_t *bs, int off) { if (off > bs->len) { return -1; } bs->offset = off; return off; } void aim_bstream_rewind(aim_bstream_t *bs) { aim_bstream_setpos(bs, 0); return; } int aim_bstream_advance(aim_bstream_t *bs, int n) { if (aim_bstream_empty(bs) < n) { return 0; /* XXX throw an exception */ } bs->offset += n; return n; } guint8 aimbs_get8(aim_bstream_t *bs) { if (aim_bstream_empty(bs) < 1) { return 0; /* XXX throw an exception */ } bs->offset++; return aimutil_get8(bs->data + bs->offset - 1); } guint16 aimbs_get16(aim_bstream_t *bs) { if (aim_bstream_empty(bs) < 2) { return 0; /* XXX throw an exception */ } bs->offset += 2; return aimutil_get16(bs->data + bs->offset - 2); } guint32 aimbs_get32(aim_bstream_t *bs) { if (aim_bstream_empty(bs) < 4) { return 0; /* XXX throw an exception */ } bs->offset += 4; return aimutil_get32(bs->data + bs->offset - 4); } guint8 aimbs_getle8(aim_bstream_t *bs) { if (aim_bstream_empty(bs) < 1) { return 0; /* XXX throw an exception */ } bs->offset++; return aimutil_getle8(bs->data + bs->offset - 1); } guint16 aimbs_getle16(aim_bstream_t *bs) { if (aim_bstream_empty(bs) < 2) { return 0; /* XXX throw an exception */ } bs->offset += 2; return aimutil_getle16(bs->data + bs->offset - 2); } guint32 aimbs_getle32(aim_bstream_t *bs) { if (aim_bstream_empty(bs) < 4) { return 0; /* XXX throw an exception */ } bs->offset += 4; return aimutil_getle32(bs->data + bs->offset - 4); } int aimbs_put8(aim_bstream_t *bs, guint8 v) { if (aim_bstream_empty(bs) < 1) { return 0; /* XXX throw an exception */ } bs->offset += aimutil_put8(bs->data + bs->offset, v); return 1; } int aimbs_put16(aim_bstream_t *bs, guint16 v) { if (aim_bstream_empty(bs) < 2) { return 0; /* XXX throw an exception */ } bs->offset += aimutil_put16(bs->data + bs->offset, v); return 2; } int aimbs_put32(aim_bstream_t *bs, guint32 v) { if (aim_bstream_empty(bs) < 4) { return 0; /* XXX throw an exception */ } bs->offset += aimutil_put32(bs->data + bs->offset, v); return 1; } int aimbs_putle8(aim_bstream_t *bs, guint8 v) { if (aim_bstream_empty(bs) < 1) { return 0; /* XXX throw an exception */ } bs->offset += aimutil_putle8(bs->data + bs->offset, v); return 1; } int aimbs_putle16(aim_bstream_t *bs, guint16 v) { if (aim_bstream_empty(bs) < 2) { return 0; /* XXX throw an exception */ } bs->offset += aimutil_putle16(bs->data + bs->offset, v); return 2; } int aimbs_putle32(aim_bstream_t *bs, guint32 v) { if (aim_bstream_empty(bs) < 4) { return 0; /* XXX throw an exception */ } bs->offset += aimutil_putle32(bs->data + bs->offset, v); return 1; } int aimbs_getrawbuf(aim_bstream_t *bs, guint8 *buf, int len) { if (aim_bstream_empty(bs) < len) { return 0; } memcpy(buf, bs->data + bs->offset, len); bs->offset += len; return len; } guint8 *aimbs_getraw(aim_bstream_t *bs, int len) { guint8 *ob; if (!(ob = g_malloc(len))) { return NULL; } if (aimbs_getrawbuf(bs, ob, len) < len) { g_free(ob); return NULL; } return ob; } char *aimbs_getstr(aim_bstream_t *bs, int len) { guint8 *ob; if (!(ob = g_malloc(len + 1))) { return NULL; } if (aimbs_getrawbuf(bs, ob, len) < len) { g_free(ob); return NULL; } ob[len] = '\0'; return (char *) ob; } int aimbs_putraw(aim_bstream_t *bs, const guint8 *v, int len) { if (aim_bstream_empty(bs) < len) { return 0; /* XXX throw an exception */ } memcpy(bs->data + bs->offset, v, len); bs->offset += len; return len; } int aimbs_putbs(aim_bstream_t *bs, aim_bstream_t *srcbs, int len) { if (aim_bstream_empty(srcbs) < len) { return 0; /* XXX throw exception (underrun) */ } if (aim_bstream_empty(bs) < len) { return 0; /* XXX throw exception (overflow) */ } memcpy(bs->data + bs->offset, srcbs->data + srcbs->offset, len); bs->offset += len; srcbs->offset += len; return len; } /** * aim_frame_destroy - free aim_frame_t * @frame: the frame to free * * returns -1 on error; 0 on success. * */ void aim_frame_destroy(aim_frame_t *frame) { g_free(frame->data.data); /* XXX aim_bstream_free */ g_free(frame); } /* * Grab a single command sequence off the socket, and enqueue * it in the incoming event queue in a seperate struct. */ int aim_get_command(aim_session_t *sess, aim_conn_t *conn) { guint8 flaphdr_raw[6]; aim_bstream_t flaphdr; aim_frame_t *newrx; guint16 payloadlen; if (!sess || !conn) { return 0; } if (conn->fd == -1) { return -1; /* its a aim_conn_close()'d connection */ } /* KIDS, THIS IS WHAT HAPPENS IF YOU USE CODE WRITTEN FOR GUIS IN A DAEMON! And wouldn't it make sense to return something that prevents this function from being called again IMMEDIATELY (and making the program suck up all CPU time)?... if (conn->fd < 3) return 0; */ if (conn->status & AIM_CONN_STATUS_INPROGRESS) { return aim_conn_completeconnect(sess, conn); } aim_bstream_init(&flaphdr, flaphdr_raw, sizeof(flaphdr_raw)); /* * Read FLAP header. Six bytes: * * 0 char -- Always 0x2a * 1 char -- Channel ID. Usually 2 -- 1 and 4 are used during login. * 2 short -- Sequence number * 4 short -- Number of data bytes that follow. */ if (aim_bstream_recv(&flaphdr, conn->fd, 6) < 6) { aim_conn_close(conn); return -1; } aim_bstream_rewind(&flaphdr); /* * This shouldn't happen unless the socket breaks, the server breaks, * or we break. We must handle it just in case. */ if (aimbs_get8(&flaphdr) != 0x2a) { aim_bstream_rewind(&flaphdr); aimbs_get8(&flaphdr); imcb_error(sess->aux_data, "FLAP framing disrupted"); aim_conn_close(conn); return -1; } /* allocate a new struct */ if (!(newrx = (aim_frame_t *) g_new0(aim_frame_t, 1))) { return -1; } /* we're doing FLAP if we're here */ newrx->hdrtype = AIM_FRAMETYPE_FLAP; newrx->hdr.flap.type = aimbs_get8(&flaphdr); newrx->hdr.flap.seqnum = aimbs_get16(&flaphdr); payloadlen = aimbs_get16(&flaphdr); newrx->nofree = 0; /* free by default */ if (payloadlen) { guint8 *payload = NULL; if (!(payload = (guint8 *) g_malloc(payloadlen))) { aim_frame_destroy(newrx); return -1; } aim_bstream_init(&newrx->data, payload, payloadlen); /* read the payload */ if (aim_bstream_recv(&newrx->data, conn->fd, payloadlen) < payloadlen) { aim_frame_destroy(newrx); /* free's payload */ aim_conn_close(conn); return -1; } } else { aim_bstream_init(&newrx->data, NULL, 0); } aim_bstream_rewind(&newrx->data); newrx->conn = conn; newrx->next = NULL; /* this will always be at the bottom */ if (!sess->queue_incoming) { sess->queue_incoming = newrx; } else { aim_frame_t *cur; for (cur = sess->queue_incoming; cur->next; cur = cur->next) { ; } cur->next = newrx; } newrx->conn->lastactivity = time(NULL); return 0; } /* * Purge recieve queue of all handled commands (->handled==1). Also * allows for selective freeing using ->nofree so that the client can * keep the data for various purposes. * * If ->nofree is nonzero, the frame will be delinked from the global list, * but will not be free'ed. The client _must_ keep a pointer to the * data -- libfaim will not! If the client marks ->nofree but * does not keep a pointer, it's lost forever. * */ void aim_purge_rxqueue(aim_session_t *sess) { aim_frame_t *cur, **prev; for (prev = &sess->queue_incoming; (cur = *prev); ) { if (cur->handled) { *prev = cur->next; if (!cur->nofree) { aim_frame_destroy(cur); } } else { prev = &cur->next; } } return; } /* * Since aim_get_command will aim_conn_kill dead connections, we need * to clean up the rxqueue of unprocessed connections on that socket. * * XXX: this is something that was handled better in the old connection * handling method, but eh. */ void aim_rxqueue_cleanbyconn(aim_session_t *sess, aim_conn_t *conn) { aim_frame_t *currx; for (currx = sess->queue_incoming; currx; currx = currx->next) { if ((!currx->handled) && (currx->conn == conn)) { currx->handled = 1; } } return; }