#include #include /* * int snlen(const char *) * * This takes a screen name and returns its length without * spaces. If there are no spaces in the SN, then the * return is equal to that of strlen(). * */ static int aim_snlen(const char *sn) { int i = 0; const char *curPtr = NULL; if (!sn) { return 0; } curPtr = sn; while ((*curPtr) != (char) '\0') { if ((*curPtr) != ' ') { i++; } curPtr++; } return i; } /* * int sncmp(const char *, const char *) * * This takes two screen names and compares them using the rules * on screen names for AIM/AOL. Mainly, this means case and space * insensitivity (all case differences and spacing differences are * ignored). * * Return: 0 if equal * non-0 if different * */ int aim_sncmp(const char *sn1, const char *sn2) { const char *curPtr1 = NULL, *curPtr2 = NULL; if (aim_snlen(sn1) != aim_snlen(sn2)) { return 1; } curPtr1 = sn1; curPtr2 = sn2; while ((*curPtr1 != (char) '\0') && (*curPtr2 != (char) '\0')) { if ((*curPtr1 == ' ') || (*curPtr2 == ' ')) { if (*curPtr1 == ' ') { curPtr1++; } if (*curPtr2 == ' ') { curPtr2++; } } else { if (g_ascii_toupper(*curPtr1) != g_ascii_toupper(*curPtr2)) { return 1; } curPtr1++; curPtr2++; } } /* Should both be NULL */ if (*curPtr1 != *curPtr2) { return 1; } return 0; }