/********************************************************************\ * BitlBee -- An IRC to other IM-networks gateway * * * * Copyright 2002-2004 Wilmer van der Gaast and others * \********************************************************************/ /* * nogaim * * Gaim without gaim - for BitlBee * * This file contains functions called by the Gaim IM-modules. It contains * some struct and type definitions from Gaim. * * Copyright (C) 1998-1999, Mark Spencer * (and possibly other members of the Gaim team) * Copyright 2002-2004 Wilmer van der Gaast */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License with the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _NOGAIM_H #define _NOGAIM_H #include "bitlbee.h" #include "proxy.h" #include "md5.h" #include "sha.h" #define BUF_LEN MSG_LEN #define BUF_LONG ( BUF_LEN * 2 ) #define MSG_LEN 2048 #define BUF_LEN MSG_LEN #define SELF_ALIAS_LEN 400 #define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */ #define PERMIT_ALL 1 #define PERMIT_NONE 2 #define PERMIT_SOME 3 #define DENY_SOME 4 #define WEBSITE "http://www.bitlee.org/" #define IM_FLAG_AWAY 0x0020 #define OPT_CONN_HTML 0x00000001 #define OPT_LOGGED_IN 0x00010000 #define GAIM_AWAY_CUSTOM "Custom" #define GAIM_LOGO 0 #define GAIM_ERROR 1 #define GAIM_WARNING 2 #define GAIM_INFO 3 /* ok. now the fun begins. first we create a connection structure */ struct gaim_connection { /* we need to do either oscar or TOC */ /* we make this as an int in case if we want to add more protocols later */ struct prpl *prpl; guint32 flags; /* all connections need an input watcher */ int inpa; /* buddy list stuff. there is still a global groups for the buddy list, but * we need to maintain our own set of buddies, and our own permit/deny lists */ GSList *permit; GSList *deny; int permdeny; /* all connections need a list of chats, even if they don't have chat */ GSList *buddy_chats; /* each connection then can have its own protocol-specific data */ void *proto_data; struct aim_user *user; char username[64]; char displayname[128]; char password[32]; guint keepalive; /* stuff needed for per-connection idle times */ guint idle_timer; time_t login_time; time_t lastsent; int is_idle; char *away; int is_auto_away; int evil; gboolean wants_to_die; /* defaults to FALSE */ /* BitlBee */ irc_t *irc; int lstitems; /* added for msnP8 */ struct conversation *conversations; }; /* struct buddy_chat went away and got merged with this. */ struct conversation { struct gaim_connection *gc; /* stuff used just for chat */ GList *in_room; GList *ignored; int id; /* BitlBee */ struct conversation *next; char *channel; char *title; char joined; void *data; }; struct buddy { char name[80]; char show[BUDDY_ALIAS_MAXLEN]; int present; int evil; time_t signon; time_t idle; int uc; guint caps; /* woohoo! */ void *proto_data; /* what a hack */ struct gaim_connection *gc; /* the connection it belongs to */ }; struct aim_user { char username[64]; char alias[SELF_ALIAS_LEN]; char password[32]; char user_info[2048]; int options; struct prpl *prpl; /* prpls can use this to save information about the user, * like which server to connect to, etc */ char proto_opt[7][256]; struct gaim_connection *gc; irc_t *irc; }; struct prpl { int options; const char *name; /* for ICQ and Yahoo, who have off/on per-conversation options */ /* char *checkbox; this should be per-connection */ GList *(* away_states)(struct gaim_connection *gc); GList *(* actions)(); void (* do_action)(struct gaim_connection *, char *); /* user_opts returns a GList* of g_malloc'd struct proto_user_opts */ GList *(* user_opts)(); GList *(* chat_info)(struct gaim_connection *); /* all the server-related functions */ /* a lot of these (like get_dir) are protocol-dependent and should be removed. ones like * set_dir (which is also protocol-dependent) can stay though because there's a dialog * (i.e. the prpl says you can set your dir info, the ui shows a dialog and needs to call * set_dir in order to set it) */ void (* login) (struct aim_user *); void (* close) (struct gaim_connection *); int (* send_im) (struct gaim_connection *, char *who, char *message, int len, int away); int (* send_typing) (struct gaim_connection *, char *who, int typing); void (* set_info) (struct gaim_connection *, char *info); void (* get_info) (struct gaim_connection *, char *who); void (* set_away) (struct gaim_connection *, char *state, char *message); void (* get_away) (struct gaim_connection *, char *who); void (* set_idle) (struct gaim_connection *, int idletime); void (* add_buddy) (struct gaim_connection *, char *name); void (* remove_buddy) (struct gaim_connection *, char *name, char *group); void (* add_permit) (struct gaim_connection *, char *name); void (* add_deny) (struct gaim_connection *, char *name); void (* rem_permit) (struct gaim_connection *, char *name); void (* rem_deny) (struct gaim_connection *, char *name); void (* set_permit_deny)(struct gaim_connection *); void (* join_chat) (struct gaim_connection *, GList *data); void (* chat_invite) (struct gaim_connection *, int id, char *who, char *message); void (* chat_leave) (struct gaim_connection *, int id); void (* chat_whisper) (struct gaim_connection *, int id, char *who, char *message); int (* chat_send) (struct gaim_connection *, int id, char *message); int (* chat_open) (struct gaim_connection *, char *who); void (* keepalive) (struct gaim_connection *); /* get "chat buddy" info and away message */ void (* get_cb_info) (struct gaim_connection *, int, char *who); void (* get_cb_away) (struct gaim_connection *, int, char *who); /* save/store buddy's alias on server list/roster */ void (* alias_buddy) (struct gaim_connection *, char *who); /* change a buddy's group on a server list/roster */ void (* group_buddy) (struct gaim_connection *, char *who, char *old_group, char *new_group); void (* buddy_free) (struct buddy *); char *(* get_status_string) (struct gaim_connection *gc, int stat); int (* cmp_buddynames) (const char *who1, const char *who2); }; #define UC_UNAVAILABLE 1 /* JABBER */ #define UC_AWAY (0x02 | UC_UNAVAILABLE) #define UC_CHAT 0x04 #define UC_XA (0x08 | UC_UNAVAILABLE) #define UC_DND (0x10 | UC_UNAVAILABLE) G_MODULE_EXPORT GSList *get_connections(); G_MODULE_EXPORT struct prpl *find_protocol(const char *name); G_MODULE_EXPORT void register_protocol(struct prpl *); /* nogaim.c */ int serv_send_im(irc_t *irc, user_t *u, char *msg, int flags); int serv_send_chat(irc_t *irc, struct gaim_connection *gc, int id, char *msg ); G_MODULE_EXPORT signed int do_iconv( char *from_cs, char *to_cs, char *src, char *dst, size_t size, size_t maxbuf ); char *set_eval_charset( irc_t *irc, set_t *set, char *value ); void nogaim_init(); int proto_away( struct gaim_connection *gc, char *away ); char *set_eval_away_devoice( irc_t *irc, set_t *set, char *value ); gboolean auto_reconnect( gpointer data ); void cancel_auto_reconnect( struct account *a ); /* multi.c */ G_MODULE_EXPORT struct gaim_connection *new_gaim_conn( struct aim_user *user ); G_MODULE_EXPORT void destroy_gaim_conn( struct gaim_connection *gc ); G_MODULE_EXPORT void set_login_progress( struct gaim_connection *gc, int step, char *msg ); G_MODULE_EXPORT void hide_login_progress( struct gaim_connection *gc, char *msg ); G_MODULE_EXPORT void hide_login_progress_error( struct gaim_connection *gc, char *msg ); G_MODULE_EXPORT void serv_got_crap( struct gaim_connection *gc, char *format, ... ); G_MODULE_EXPORT void account_online( struct gaim_connection *gc ); G_MODULE_EXPORT void account_offline( struct gaim_connection *gc ); G_MODULE_EXPORT void signoff( struct gaim_connection *gc ); /* dialogs.c */ G_MODULE_EXPORT void do_error_dialog( struct gaim_connection *gc, char *msg, char *title ); G_MODULE_EXPORT void do_ask_dialog( struct gaim_connection *gc, char *msg, void *data, void *doit, void *dont ); /* list.c */ G_MODULE_EXPORT int bud_list_cache_exists( struct gaim_connection *gc ); G_MODULE_EXPORT void do_import( struct gaim_connection *gc, void *null ); G_MODULE_EXPORT void add_buddy( struct gaim_connection *gc, char *group, char *handle, char *realname ); G_MODULE_EXPORT struct buddy *find_buddy( struct gaim_connection *gc, char *handle ); G_MODULE_EXPORT void do_export( struct gaim_connection *gc ); G_MODULE_EXPORT void signoff_blocked( struct gaim_connection *gc ); G_MODULE_EXPORT void serv_buddy_rename( struct gaim_connection *gc, char *handle, char *realname ); /* buddy_chat.c */ G_MODULE_EXPORT void add_chat_buddy( struct conversation *b, char *handle ); G_MODULE_EXPORT void remove_chat_buddy( struct conversation *b, char *handle, char *reason ); /* prpl.c */ G_MODULE_EXPORT void show_got_added( struct gaim_connection *gc, char *id, char *handle, const char *realname, const char *msg ); /* server.c */ G_MODULE_EXPORT void serv_got_update( struct gaim_connection *gc, char *handle, int loggedin, int evil, time_t signon, time_t idle, int type, guint caps ); G_MODULE_EXPORT void serv_got_im( struct gaim_connection *gc, char *handle, char *msg, guint32 flags, time_t mtime, gint len ); G_MODULE_EXPORT void serv_got_typing( struct gaim_connection *gc, char *handle, int timeout, int type ); G_MODULE_EXPORT void serv_got_chat_invite( struct gaim_connection *gc, char *handle, char *who, char *msg, GList *data ); G_MODULE_EXPORT struct conversation *serv_got_joined_chat( struct gaim_connection *gc, int id, char *handle ); G_MODULE_EXPORT void serv_got_chat_in( struct gaim_connection *gc, int id, char *who, int whisper, char *msg, time_t mtime ); G_MODULE_EXPORT void serv_got_chat_left( struct gaim_connection *gc, int id ); /* void serv_finish_login( struct gaim_connection *gc ); */ /* util.c */ G_MODULE_EXPORT char *utf8_to_str( const char *in ); G_MODULE_EXPORT char *str_to_utf8( const char *in ); G_MODULE_EXPORT void strip_linefeed( gchar *text ); G_MODULE_EXPORT char *add_cr( char *text ); G_MODULE_EXPORT char *tobase64( const char *text ); G_MODULE_EXPORT char *normalize( const char *s ); G_MODULE_EXPORT time_t get_time( int year, int month, int day, int hour, int min, int sec ); G_MODULE_EXPORT void strip_html( char *msg ); G_MODULE_EXPORT char * escape_html(const char *html); G_MODULE_EXPORT void info_string_append(GString *str, char *newline, char *name, char *value); /* prefs.c */ G_MODULE_EXPORT void build_block_list(); G_MODULE_EXPORT void build_allow_list(); struct conversation *conv_findchannel( char *channel ); #endif