/********************************************************************\ * BitlBee -- An IRC to other IM-networks gateway * * * * Copyright 2002-2010 Wilmer van der Gaast and others * \********************************************************************/ /* * nogaim, soon to be known as im_api. Not a separate product (unless * someone would be interested in such a thing), just a new name. * * Gaim without gaim - for BitlBee * * This file contains functions called by the Gaim IM-modules. It contains * some struct and type definitions from Gaim. * * Copyright (C) 1998-1999, Mark Spencer * (and possibly other members of the Gaim team) * Copyright 2002-2007 Wilmer van der Gaast */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License with the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _NOGAIM_H #define _NOGAIM_H #if(__sun) #include #else #include #endif #include "bitlbee.h" #include "account.h" #include "proxy.h" #include "query.h" #include "md5.h" #include "ft.h" #define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */ #define WEBSITE "http://www.bitlbee.org/" /* Sharing flags between all kinds of things. I just hope I won't hit any limits before 32-bit machines become extinct. ;-) */ #define OPT_LOGGED_IN 0x00000001 #define OPT_LOGGING_OUT 0x00000002 #define OPT_AWAY 0x00000004 #define OPT_MOBILE 0x00000008 #define OPT_DOES_HTML 0x00000010 #define OPT_LOCALBUDDY 0x00000020 /* For nicks local to one groupchat */ #define OPT_SLOW_LOGIN 0x00000040 /* I.e. Twitter Oauth @ login time */ #define OPT_TYPING 0x00000100 /* Some pieces of code make assumptions */ #define OPT_THINKING 0x00000200 /* about these values... Stupid me! */ #define OPT_NOOTR 0x00001000 /* protocol not suitable for OTR */ #define OPT_PONGS 0x00010000 /* Service sends us keep-alives */ #define OPT_PONGED 0x00020000 /* Received a keep-alive during last interval */ /* ok. now the fun begins. first we create a connection structure */ struct im_connection { account_t *acc; uint32_t flags; /* each connection then can have its own protocol-specific data */ void *proto_data; /* all connections need an input watcher */ int inpa; guint keepalive; /* buddy list stuff. there is still a global groups for the buddy list, but * we need to maintain our own set of buddies, and our own permit/deny lists */ GSList *permit; GSList *deny; int permdeny; char displayname[128]; char *away; int evil; /* BitlBee */ bee_t *bee; GSList *groupchats; }; struct groupchat { struct im_connection *ic; /* stuff used just for chat */ /* The in_room variable is a list of handles (not nicks!), kind of * "nick list". This is how you can check who is in the group chat * already, for example to avoid adding somebody two times. */ GList *in_room; //GList *ignored; //struct groupchat *next; /* The title variable contains the ID you gave when you created the * chat using imcb_chat_new(). */ char *title; /* Use imcb_chat_topic() to change this variable otherwise the user * won't notice the topic change. */ char *topic; char joined; /* This is for you, you can add your own structure here to extend this * structure for your protocol's needs. */ void *data; void *ui_data; }; struct buddy { char name[80]; char show[BUDDY_ALIAS_MAXLEN]; int present; int evil; time_t signon; time_t idle; int uc; guint caps; /* woohoo! */ void *proto_data; /* what a hack */ struct im_connection *ic; /* the connection it belongs to */ }; struct buddy_action { char *name; char *description; }; struct prpl { int options; /* You should set this to the name of your protocol. * - The user sees this name ie. when imcb_log() is used. */ const char *name; void *data; /* Maximum Message Size of this protocol. * - Introduced for OTR, in order to fragment large protocol messages. * - 0 means "unlimited". */ unsigned int mms; /* Added this one to be able to add per-account settings, don't think * it should be used for anything else. You are supposed to use the * set_add() function to add new settings. */ void (* init) (account_t *); /* The typical usage of the login() function: * - Create an im_connection using imcb_new() from the account_t parameter. * - Initialize your myproto_data struct - you should store all your protocol-specific data there. * - Save your custom structure to im_connection->proto_data. * - Use proxy_connect() to connect to the server. */ void (* login) (account_t *); /* Implementing this function is optional. */ void (* keepalive) (struct im_connection *); /* In this function you should: * - Tell the server about you are logging out. * - g_free() your myproto_data struct as BitlBee does not know how to * properly do so. */ void (* logout) (struct im_connection *); /* This function is called when the user wants to send a message to a handle. * - 'to' is a handle, not a nick * - 'flags' may be ignored */ int (* buddy_msg) (struct im_connection *, char *to, char *message, int flags); /* This function is called then the user uses the /away IRC command. * - 'state' contains the away reason. * - 'message' may be ignored if your protocol does not support it. */ void (* set_away) (struct im_connection *, char *state, char *message); /* Implementing this function is optional. */ void (* get_away) (struct im_connection *, char *who); /* Implementing this function is optional. */ int (* send_typing) (struct im_connection *, char *who, int flags); /* 'name' is a handle to add/remove. For now BitlBee doesn't really * handle groups, just set it to NULL, so you can ignore that * parameter. */ void (* add_buddy) (struct im_connection *, char *name, char *group); void (* remove_buddy) (struct im_connection *, char *name, char *group); /* Block list stuff. Implementing these are optional. */ void (* add_permit) (struct im_connection *, char *who); void (* add_deny) (struct im_connection *, char *who); void (* rem_permit) (struct im_connection *, char *who); void (* rem_deny) (struct im_connection *, char *who); /* Doesn't actually have UI hooks. Not used at all, can be removed. */ void (* set_permit_deny)(struct im_connection *); /* Request profile info. Free-formatted stuff, the IM module gives back this info via imcb_log(). Implementing these are optional. */ void (* get_info) (struct im_connection *, char *who); /* set_my_name is *DEPRECATED*, not used by the UI anymore. Use the display_name setting instead. */ void (* set_my_name) (struct im_connection *, char *name); void (* set_name) (struct im_connection *, char *who, char *name); /* Group chat stuff. */ /* This is called when the user uses the /invite IRC command. * - 'who' may be ignored * - 'message' is a handle to invite */ void (* chat_invite) (struct groupchat *, char *who, char *message); /* This is called when the user uses the /part IRC command in a group * chat. You just should tell the user about it, nothing more. */ void (* chat_leave) (struct groupchat *); /* This is called when the user sends a message to the groupchat. * 'flags' may be ignored. */ void (* chat_msg) (struct groupchat *, char *message, int flags); /* This is called when the user uses the /join #nick IRC command. * - 'who' is the handle of the nick */ struct groupchat * (* chat_with) (struct im_connection *, char *who); /* This is used when the user uses the /join #channel IRC command. If * your protocol does not support publicly named group chats, then do * not implement this. */ struct groupchat * (* chat_join) (struct im_connection *, const char *room, const char *nick, const char *password, set_t **sets); /* Change the topic, if supported. Note that BitlBee expects the IM server to confirm the topic change with a regular topic change event. If it doesn't do that, you have to fake it to make it visible to the user. */ void (* chat_topic) (struct groupchat *, char *topic); /* If your protocol module needs any special info for joining chatrooms other than a roomname + nickname, add them here. */ void (* chat_add_settings) (account_t *acc, set_t **head); void (* chat_free_settings) (account_t *acc, set_t **head); /* You can tell what away states your protocol supports, so that * BitlBee will try to map the IRC away reasons to them. If your * protocol doesn't have any, just return one generic "Away". */ GList *(* away_states)(struct im_connection *ic); /* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* * - Most protocols will just want to set this to g_strcasecmp().*/ int (* handle_cmp) (const char *who1, const char *who2); /* Implement these callbacks if you want to use imcb_ask_auth() */ void (* auth_allow) (struct im_connection *, const char *who); void (* auth_deny) (struct im_connection *, const char *who); /* Incoming transfer request */ void (* transfer_request) (struct im_connection *, file_transfer_t *ft, char *handle ); void (* buddy_data_add) (struct bee_user *bu); void (* buddy_data_free) (struct bee_user *bu); GList *(* buddy_action_list) (struct bee_user *bu); void *(* buddy_action) (struct bee_user *bu, const char *action, char * const args[], void *data); /* Some placeholders so eventually older plugins may cooperate with newer BitlBees. */ void *resv1; void *resv2; void *resv3; void *resv4; void *resv5; }; /* im_api core stuff. */ void nogaim_init(); G_MODULE_EXPORT GSList *get_connections(); G_MODULE_EXPORT struct prpl *find_protocol( const char *name ); /* When registering a new protocol, you should allocate space for a new prpl * struct, initialize it (set the function pointers to point to your * functions), finally call this function. */ G_MODULE_EXPORT void register_protocol( struct prpl * ); /* Connection management. */ /* You will need this function in prpl->login() to get an im_connection from * the account_t parameter. */ G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc ); G_MODULE_EXPORT void imc_free( struct im_connection *ic ); /* Once you're connected, you should call this function, so that the user will * see the success. */ G_MODULE_EXPORT void imcb_connected( struct im_connection *ic ); /* This can be used to disconnect when something went wrong (ie. read error * from the server). You probably want to set the second parameter to TRUE. */ G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect ); /* Communicating with the user. */ /* A printf()-like function to tell the user anything you want. */ G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); /* To tell the user an error, ie. before logging out when an error occurs. */ G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); /* To ask a your about something. * - 'msg' is the question. * - 'data' can be your custom struct - it will be passed to the callbacks. * - 'doit' or 'dont' will be called depending of the answer of the user. */ G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont ); G_MODULE_EXPORT void imcb_ask_with_free( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont, query_callback myfree ); /* Two common questions you may want to ask: * - X added you to his contact list, allow? * - X is not in your contact list, want to add? */ G_MODULE_EXPORT void imcb_ask_auth( struct im_connection *ic, const char *handle, const char *realname ); G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, const char *handle, const char *realname ); /* Buddy management */ /* This function should be called for each handle which are visible to the * user, usually after a login, or if the user added a buddy and the IM * server confirms that the add was successful. Don't forget to do this! */ G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, const char *handle, const char *group ); G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, const char *handle, char *group ); G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle ); G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, const char *handle, const char *realname ); G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, const char *handle, const char *nick ); G_MODULE_EXPORT void imcb_buddy_action_response( bee_user_t *bu, const char *action, char * const args[], void *data ); G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, const char *handle, uint32_t flags ); G_MODULE_EXPORT struct bee_user *imcb_buddy_by_handle( struct im_connection *ic, const char *handle ); G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle ); /* Actions, or whatever. */ int imc_away_send_update( struct im_connection *ic ); int imc_chat_msg( struct groupchat *c, char *msg, int flags ); void imc_add_allow( struct im_connection *ic, char *handle ); void imc_rem_allow( struct im_connection *ic, char *handle ); void imc_add_block( struct im_connection *ic, char *handle ); void imc_rem_block( struct im_connection *ic, char *handle ); /* Misc. stuff */ char *set_eval_timezone( set_t *set, char *value ); gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond ); void cancel_auto_reconnect( struct account *a ); #endif