/********************************************************************\ * BitlBee -- An IRC to other IM-networks gateway * * * * Copyright 2002-2004 Wilmer van der Gaast and others * \********************************************************************/ /* * nogaim * * Gaim without gaim - for BitlBee * * This file contains functions called by the Gaim IM-modules. It's written * from scratch for BitlBee and doesn't contain any code from Gaim anymore * (except for the function names). * * Copyright 2002-2006 Wilmer van der Gaast and others */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License with the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #define BITLBEE_CORE #include "nogaim.h" #include static char *proto_away_alias[8][5] = { { "Away from computer", "Away", "Extended away", NULL }, { "NA", "N/A", "Not available", NULL }, { "Busy", "Do not disturb", "DND", "Occupied", NULL }, { "Be right back", "BRB", NULL }, { "On the phone", "Phone", "On phone", NULL }, { "Out to lunch", "Lunch", "Food", NULL }, { "Invisible", "Hidden" }, { NULL } }; static char *proto_away_alias_find( GList *gcm, char *away ); static int remove_chat_buddy_silent( struct conversation *b, char *handle ); GSList *connections; #ifdef WITH_PLUGINS gboolean load_plugin(char *path) { void (*init_function) (void); GModule *mod = g_module_open(path, G_MODULE_BIND_LAZY); if(!mod) { log_message(LOGLVL_ERROR, "Can't find `%s', not loading", path); return FALSE; } if(!g_module_symbol(mod,"init_plugin",(gpointer *) &init_function)) { log_message(LOGLVL_WARNING, "Can't find function `init_plugin' in `%s'\n", path); return FALSE; } init_function(); return TRUE; } void load_plugins(void) { GDir *dir; GError *error = NULL; dir = g_dir_open(global.conf->plugindir, 0, &error); if (dir) { const gchar *entry; char *path; while ((entry = g_dir_read_name(dir))) { path = g_build_filename(global.conf->plugindir, entry, NULL); if(!path) { log_message(LOGLVL_WARNING, "Can't build path for %s\n", entry); continue; } load_plugin(path); g_free(path); } g_dir_close(dir); } } #endif /* nogaim.c */ GList *protocols = NULL; void register_protocol (struct prpl *p) { protocols = g_list_append(protocols, p); } struct prpl *find_protocol(const char *name) { GList *gl; for (gl = protocols; gl; gl = gl->next) { struct prpl *proto = gl->data; if(!g_strcasecmp(proto->name, name)) return proto; } return NULL; } /* nogaim.c */ void nogaim_init() { extern void msn_init(); extern void oscar_init(); extern void byahoo_init(); extern void jabber_init(); #ifdef WITH_MSN msn_init(); #endif #ifdef WITH_OSCAR oscar_init(); #endif #ifdef WITH_YAHOO byahoo_init(); #endif #ifdef WITH_JABBER jabber_init(); #endif #ifdef WITH_PLUGINS load_plugins(); #endif } GSList *get_connections() { return connections; } int proto_away( struct gaim_connection *gc, char *away ) { GList *m, *ms; char *s; if( !away ) away = ""; ms = m = gc->prpl->away_states( gc ); while( m ) { if( *away ) { if( g_strncasecmp( m->data, away, strlen( m->data ) ) == 0 ) break; } else { if( g_strcasecmp( m->data, "Available" ) == 0 ) break; if( g_strcasecmp( m->data, "Online" ) == 0 ) break; } m = m->next; } if( m ) { gc->prpl->set_away( gc, m->data, *away ? away : NULL ); } else { s = proto_away_alias_find( ms, away ); if( s ) { gc->prpl->set_away( gc, s, away ); if( set_getint( gc->irc, "debug" ) ) serv_got_crap( gc, "Setting away state to %s", s ); } else gc->prpl->set_away( gc, GAIM_AWAY_CUSTOM, away ); } g_list_free( ms ); return( 1 ); } static char *proto_away_alias_find( GList *gcm, char *away ) { GList *m; int i, j; for( i = 0; *proto_away_alias[i]; i ++ ) { for( j = 0; proto_away_alias[i][j]; j ++ ) if( g_strncasecmp( away, proto_away_alias[i][j], strlen( proto_away_alias[i][j] ) ) == 0 ) break; if( !proto_away_alias[i][j] ) /* If we reach the end, this row */ continue; /* is not what we want. Next! */ /* Now find an entry in this row which exists in gcm */ for( j = 0; proto_away_alias[i][j]; j ++ ) { m = gcm; while( m ) { if( g_strcasecmp( proto_away_alias[i][j], m->data ) == 0 ) return( proto_away_alias[i][j] ); m = m->next; } } } return( NULL ); } /* multi.c */ struct gaim_connection *new_gaim_conn( struct aim_user *user ) { struct gaim_connection *gc; account_t *a; gc = g_new0( struct gaim_connection, 1 ); gc->prpl = user->prpl; g_snprintf( gc->username, sizeof( gc->username ), "%s", user->username ); g_snprintf( gc->password, sizeof( gc->password ), "%s", user->password ); /* [MD] BUGFIX: don't set gc->irc to the global IRC, but use the one from the struct aim_user. * This fixes daemon mode breakage where IRC doesn't point to the currently active connection. */ gc->irc=user->irc; connections = g_slist_append( connections, gc ); user->gc = gc; gc->user = user; // Find the account_t so we can set its gc pointer for( a = gc->irc->accounts; a; a = a->next ) if( ( struct aim_user * ) a->gc == user ) { a->gc = gc; break; } return( gc ); } void destroy_gaim_conn( struct gaim_connection *gc ) { account_t *a; /* Destroy the pointer to this connection from the account list */ for( a = gc->irc->accounts; a; a = a->next ) if( a->gc == gc ) { a->gc = NULL; break; } connections = g_slist_remove( connections, gc ); g_free( gc->user ); g_free( gc ); } void set_login_progress( struct gaim_connection *gc, int step, char *msg ) { serv_got_crap( gc, "Logging in: %s", msg ); } /* Errors *while* logging in */ void hide_login_progress( struct gaim_connection *gc, char *msg ) { serv_got_crap( gc, "Login error: %s", msg ); } /* Errors *after* logging in */ void hide_login_progress_error( struct gaim_connection *gc, char *msg ) { serv_got_crap( gc, "Logged out: %s", msg ); } void serv_got_crap( struct gaim_connection *gc, char *format, ... ) { va_list params; char *text; account_t *a; va_start( params, format ); text = g_strdup_vprintf( format, params ); va_end( params ); if( ( g_strcasecmp( set_getstr( gc->irc, "strip_html" ), "always" ) == 0 ) || ( ( gc->flags & OPT_CONN_HTML ) && set_getint( gc->irc, "strip_html" ) ) ) strip_html( text ); /* Try to find a different connection on the same protocol. */ for( a = gc->irc->accounts; a; a = a->next ) if( a->prpl == gc->prpl && a->gc != gc ) break; /* If we found one, include the screenname in the message. */ if( a ) irc_usermsg( gc->irc, "%s(%s) - %s", gc->prpl->name, gc->username, text ); else irc_usermsg( gc->irc, "%s - %s", gc->prpl->name, text ); g_free( text ); } static gboolean send_keepalive( gpointer d ) { struct gaim_connection *gc = d; if( gc->prpl && gc->prpl->keepalive ) gc->prpl->keepalive( gc ); return TRUE; } void account_online( struct gaim_connection *gc ) { user_t *u; /* MSN servers sometimes redirect you to a different server and do the whole login sequence again, so these "late" calls to this function should be handled correctly. (IOW, ignored) */ if( gc->flags & OPT_LOGGED_IN ) return; u = user_find( gc->irc, gc->irc->nick ); serv_got_crap( gc, "Logged in" ); gc->keepalive = g_timeout_add( 60000, send_keepalive, gc ); gc->flags |= OPT_LOGGED_IN; /* Also necessary when we're not away, at least for some of the protocols. */ proto_away( gc, u->away ); if( strcmp( gc->prpl->name, "ICQ" ) == 0 ) { for( u = gc->irc->users; u; u = u->next ) if( u->gc == gc ) break; if( u == NULL ) serv_got_crap( gc, "\x02""***\x02"" BitlBee now supports ICQ server-side contact lists. " "See \x02""help import_buddies\x02"" for more information." ); } } gboolean auto_reconnect( gpointer data ) { account_t *a = data; a->reconnect = 0; account_on( a->irc, a ); return( FALSE ); /* Only have to run the timeout once */ } void cancel_auto_reconnect( account_t *a ) { while( g_source_remove_by_user_data( (gpointer) a ) ); a->reconnect = 0; } void account_offline( struct gaim_connection *gc ) { gc->wants_to_die = TRUE; signoff( gc ); } void signoff( struct gaim_connection *gc ) { irc_t *irc = gc->irc; user_t *t, *u = irc->users; account_t *a; serv_got_crap( gc, "Signing off.." ); gaim_input_remove( gc->keepalive ); gc->keepalive = 0; gc->prpl->close( gc ); gaim_input_remove( gc->inpa ); while( u ) { if( u->gc == gc ) { t = u->next; user_del( irc, u->nick ); u = t; } else u = u->next; } query_del_by_gc( gc->irc, gc ); for( a = irc->accounts; a; a = a->next ) if( a->gc == gc ) break; if( !a ) { /* Uhm... This is very sick. */ } else if( !gc->wants_to_die && set_getint( irc, "auto_reconnect" ) ) { int delay = set_getint( irc, "auto_reconnect_delay" ); serv_got_crap( gc, "Reconnecting in %d seconds..", delay ); a->reconnect = 1; g_timeout_add( delay * 1000, auto_reconnect, a ); } destroy_gaim_conn( gc ); } /* dialogs.c */ void do_error_dialog( struct gaim_connection *gc, char *msg, char *title ) { if( msg && title ) serv_got_crap( gc, "Error: %s: %s", title, msg ); else if( msg ) serv_got_crap( gc, "Error: %s", msg ); else if( title ) serv_got_crap( gc, "Error: %s", title ); else serv_got_crap( gc, "Error" ); } void do_ask_dialog( struct gaim_connection *gc, char *msg, void *data, void *doit, void *dont ) { query_add( gc->irc, gc, msg, doit, dont, data ); } /* list.c */ void add_buddy( struct gaim_connection *gc, char *group, char *handle, char *realname ) { user_t *u; char nick[MAX_NICK_LENGTH+1]; char *s; irc_t *irc = gc->irc; if( set_getint( irc, "debug" ) && 0 ) /* This message is too useless */ serv_got_crap( gc, "Receiving user add from handle: %s", handle ); if( user_findhandle( gc, handle ) ) { if( set_getint( irc, "debug" ) ) serv_got_crap( gc, "User already exists, ignoring add request: %s", handle ); return; /* Buddy seems to exist already. Let's ignore this request then... */ } memset( nick, 0, MAX_NICK_LENGTH + 1 ); strcpy( nick, nick_get( gc->irc, handle, gc->prpl, realname ) ); u = user_add( gc->irc, nick ); if( !realname || !*realname ) realname = nick; u->realname = g_strdup( realname ); if( ( s = strchr( handle, '@' ) ) ) { u->host = g_strdup( s + 1 ); u->user = g_strndup( handle, s - handle ); } else if( gc->user->proto_opt[0] && *gc->user->proto_opt[0] ) { u->host = g_strdup( gc->user->proto_opt[0] ); u->user = g_strdup( handle ); /* s/ /_/ ... important for AOL screennames */ for( s = u->user; *s; s ++ ) if( *s == ' ' ) *s = '_'; } else { u->host = g_strdup( gc->user->prpl->name ); u->user = g_strdup( handle ); } u->gc = gc; u->handle = g_strdup( handle ); if( group ) u->group = g_strdup( group ); u->send_handler = buddy_send_handler; u->last_typing_notice = 0; } struct buddy *find_buddy( struct gaim_connection *gc, char *handle ) { static struct buddy b[1]; user_t *u; u = user_findhandle( gc, handle ); if( !u ) return( NULL ); memset( b, 0, sizeof( b ) ); strncpy( b->name, handle, 80 ); strncpy( b->show, u->realname, BUDDY_ALIAS_MAXLEN ); b->present = u->online; b->gc = u->gc; return( b ); } void signoff_blocked( struct gaim_connection *gc ) { return; /* Make all blocked users look invisible (TODO?) */ } void serv_buddy_rename( struct gaim_connection *gc, char *handle, char *realname ) { user_t *u = user_findhandle( gc, handle ); if( !u ) return; if( g_strcasecmp( u->realname, realname ) != 0 ) { if( u->realname != u->nick ) g_free( u->realname ); u->realname = g_strdup( realname ); if( ( gc->flags & OPT_LOGGED_IN ) && set_getint( gc->irc, "display_namechanges" ) ) serv_got_crap( gc, "User `%s' changed name to `%s'", u->nick, u->realname ); } } /* prpl.c */ struct show_got_added_data { struct gaim_connection *gc; char *handle; }; void show_got_added_no( gpointer w, struct show_got_added_data *data ) { g_free( data->handle ); g_free( data ); } void show_got_added_yes( gpointer w, struct show_got_added_data *data ) { data->gc->prpl->add_buddy( data->gc, data->handle ); add_buddy( data->gc, NULL, data->handle, data->handle ); return show_got_added_no( w, data ); } void show_got_added( struct gaim_connection *gc, char *handle, const char *realname ) { struct show_got_added_data *data = g_new0( struct show_got_added_data, 1 ); char *s; /* TODO: Make a setting for this! */ if( user_findhandle( gc, handle ) != NULL ) return; s = g_strdup_printf( "The user %s is not in your buddy list yet. Do you want to add him/her now?", handle ); data->gc = gc; data->handle = g_strdup( handle ); query_add( gc->irc, gc, s, show_got_added_yes, show_got_added_no, data ); } /* server.c */ void serv_got_update( struct gaim_connection *gc, char *handle, int loggedin, int evil, time_t signon, time_t idle, int type, guint caps ) { user_t *u; int oa, oo; u = user_findhandle( gc, handle ); if( !u ) { if( g_strcasecmp( set_getstr( gc->irc, "handle_unknown" ), "add" ) == 0 ) { add_buddy( gc, NULL, handle, NULL ); u = user_findhandle( gc, handle ); } else { if( set_getint( gc->irc, "debug" ) || g_strcasecmp( set_getstr( gc->irc, "handle_unknown" ), "ignore" ) != 0 ) { serv_got_crap( gc, "serv_got_update() for handle %s:", handle ); serv_got_crap( gc, "loggedin = %d, type = %d", loggedin, type ); } return; } return; } oa = u->away != NULL; oo = u->online; if( u->away ) { g_free( u->away ); u->away = NULL; } if( loggedin && !u->online ) { irc_spawn( gc->irc, u ); u->online = 1; } else if( !loggedin && u->online ) { struct conversation *c; irc_kill( gc->irc, u ); u->online = 0; /* Remove him/her from the conversations to prevent PART messages after he/she QUIT already */ for( c = gc->conversations; c; c = c->next ) remove_chat_buddy_silent( c, handle ); } if( ( type & UC_UNAVAILABLE ) && ( !strcmp(gc->prpl->name, "oscar") || !strcmp(gc->prpl->name, "icq")) ) { u->away = g_strdup( "Away" ); } else if( ( type & UC_UNAVAILABLE ) && ( !strcmp(gc->prpl->name, "jabber") ) ) { if( type & UC_DND ) u->away = g_strdup( "Do Not Disturb" ); else if( type & UC_XA ) u->away = g_strdup( "Extended Away" ); else // if( type & UC_AWAY ) u->away = g_strdup( "Away" ); } else if( ( type & UC_UNAVAILABLE ) && gc->prpl->get_status_string ) { u->away = g_strdup( gc->prpl->get_status_string( gc, type ) ); } else u->away = NULL; /* LISPy... */ if( ( set_getint( gc->irc, "away_devoice" ) ) && /* Don't do a thing when user doesn't want it */ ( u->online ) && /* Don't touch offline people */ ( ( ( u->online != oo ) && !u->away ) || /* Voice joining people */ ( ( u->online == oo ) && ( oa == !u->away ) ) ) ) /* (De)voice people changing state */ { irc_write( gc->irc, ":%s!%s@%s MODE %s %cv %s", gc->irc->mynick, gc->irc->mynick, gc->irc->myhost, gc->irc->channel, u->away?'-':'+', u->nick ); } } void serv_got_im( struct gaim_connection *gc, char *handle, char *msg, guint32 flags, time_t mtime, gint len ) { irc_t *irc = gc->irc; user_t *u; u = user_findhandle( gc, handle ); if( !u ) { char *h = set_getstr( irc, "handle_unknown" ); if( g_strcasecmp( h, "ignore" ) == 0 ) { if( set_getint( irc, "debug" ) ) serv_got_crap( gc, "Ignoring message from unknown handle %s", handle ); return; } else if( g_strncasecmp( h, "add", 3 ) == 0 ) { int private = set_getint( irc, "private" ); if( h[3] ) { if( g_strcasecmp( h + 3, "_private" ) == 0 ) private = 1; else if( g_strcasecmp( h + 3, "_channel" ) == 0 ) private = 0; } add_buddy( gc, NULL, handle, NULL ); u = user_findhandle( gc, handle ); u->is_private = private; } else { serv_got_crap( gc, "Message from unknown handle %s:", handle ); u = user_find( irc, irc->mynick ); } } if( ( g_strcasecmp( set_getstr( gc->irc, "strip_html" ), "always" ) == 0 ) || ( ( gc->flags & OPT_CONN_HTML ) && set_getint( gc->irc, "strip_html" ) ) ) strip_html( msg ); while( strlen( msg ) > 425 ) { char tmp, *nl; tmp = msg[425]; msg[425] = 0; /* If there's a newline/space in this string, split up there, looks a bit prettier. */ if( ( nl = strrchr( msg, '\n' ) ) || ( nl = strrchr( msg, ' ' ) ) ) { msg[425] = tmp; tmp = *nl; *nl = 0; } irc_msgfrom( irc, u->nick, msg ); /* Move on. */ if( nl ) { *nl = tmp; msg = nl + 1; } else { msg[425] = tmp; msg += 425; } } irc_msgfrom( irc, u->nick, msg ); } void serv_got_typing( struct gaim_connection *gc, char *handle, int timeout, int type ) { user_t *u; if( !set_getint( gc->irc, "typing_notice" ) ) return; if( ( u = user_findhandle( gc, handle ) ) ) { /* If type is: * 0: user has stopped typing * 1: user is actively typing * 2: user has entered text, but is not actively typing */ if (type == 0 || type == 1 || type == 2) { char buf[256]; g_snprintf(buf, 256, "\1TYPING %d\1", type); irc_privmsg( gc->irc, u, "PRIVMSG", gc->irc->nick, NULL, buf ); } } } void serv_got_chat_left( struct gaim_connection *gc, int id ) { struct conversation *c, *l = NULL; GList *ir; if( set_getint( gc->irc, "debug" ) ) serv_got_crap( gc, "You were removed from conversation %d", (int) id ); for( c = gc->conversations; c && c->id != id; c = (l=c)->next ); if( c ) { if( c->joined ) { user_t *u, *r; r = user_find( gc->irc, gc->irc->mynick ); irc_privmsg( gc->irc, r, "PRIVMSG", c->channel, "", "Cleaning up channel, bye!" ); u = user_find( gc->irc, gc->irc->nick ); irc_kick( gc->irc, u, c->channel, r ); /* irc_part( gc->irc, u, c->channel ); */ } if( l ) l->next = c->next; else gc->conversations = c->next; for( ir = c->in_room; ir; ir = ir->next ) g_free( ir->data ); g_list_free( c->in_room ); g_free( c->channel ); g_free( c->title ); g_free( c ); } } void serv_got_chat_in( struct gaim_connection *gc, int id, char *who, int whisper, char *msg, time_t mtime ) { struct conversation *c; user_t *u; /* Gaim sends own messages through this too. IRC doesn't want this, so kill them */ if( g_strcasecmp( who, gc->user->username ) == 0 ) return; u = user_findhandle( gc, who ); for( c = gc->conversations; c && c->id != id; c = c->next ); if( ( g_strcasecmp( set_getstr( gc->irc, "strip_html" ), "always" ) == 0 ) || ( ( gc->flags & OPT_CONN_HTML ) && set_getint( gc->irc, "strip_html" ) ) ) strip_html( msg ); if( c && u ) irc_privmsg( gc->irc, u, "PRIVMSG", c->channel, "", msg ); else serv_got_crap( gc, "Message from/to conversation %s@%d (unknown conv/user): %s", who, id, msg ); } struct conversation *serv_got_joined_chat( struct gaim_connection *gc, int id, char *handle ) { struct conversation *c; char *s; /* This one just creates the conversation structure, user won't see anything yet */ if( gc->conversations ) { for( c = gc->conversations; c->next; c = c->next ); c = c->next = g_new0( struct conversation, 1 ); } else gc->conversations = c = g_new0( struct conversation, 1); c->id = id; c->gc = gc; c->title = g_strdup( handle ); s = g_new( char, 16 ); sprintf( s, "&chat_%03d", gc->irc->c_id++ ); c->channel = g_strdup( s ); g_free( s ); if( set_getint( gc->irc, "debug" ) ) serv_got_crap( gc, "Creating new conversation: (id=%d,handle=%s)", id, handle ); return( c ); } /* buddy_chat.c */ void add_chat_buddy( struct conversation *b, char *handle ) { user_t *u = user_findhandle( b->gc, handle ); int me = 0; if( set_getint( b->gc->irc, "debug" ) ) serv_got_crap( b->gc, "User %s added to conversation %d", handle, b->id ); /* It might be yourself! */ if( b->gc->prpl->cmp_buddynames( handle, b->gc->user->username ) == 0 ) { u = user_find( b->gc->irc, b->gc->irc->nick ); if( !b->joined ) irc_join( b->gc->irc, u, b->channel ); b->joined = me = 1; } /* Most protocols allow people to join, even when they're not in your contact list. Try to handle that here */ if( !u ) { add_buddy( b->gc, NULL, handle, NULL ); u = user_findhandle( b->gc, handle ); } /* Add the handle to the room userlist, if it's not 'me' */ if( !me ) { if( b->joined ) irc_join( b->gc->irc, u, b->channel ); b->in_room = g_list_append( b->in_room, g_strdup( handle ) ); } } void remove_chat_buddy( struct conversation *b, char *handle, char *reason ) { user_t *u; int me = 0; if( set_getint( b->gc->irc, "debug" ) ) serv_got_crap( b->gc, "User %s removed from conversation %d (%s)", handle, b->id, reason ? reason : "" ); /* It might be yourself! */ if( g_strcasecmp( handle, b->gc->user->username ) == 0 ) { u = user_find( b->gc->irc, b->gc->irc->nick ); b->joined = 0; me = 1; } else { u = user_findhandle( b->gc, handle ); } if( remove_chat_buddy_silent( b, handle ) ) if( ( b->joined || me ) && u ) irc_part( b->gc->irc, u, b->channel ); } static int remove_chat_buddy_silent( struct conversation *b, char *handle ) { GList *i; /* Find the handle in the room userlist and shoot it */ i = b->in_room; while( i ) { if( g_strcasecmp( handle, i->data ) == 0 ) { g_free( i->data ); b->in_room = g_list_remove( b->in_room, i->data ); return( 1 ); } i = i->next; } return( 0 ); } /* prefs.c */ /* Necessary? */ void build_block_list() { return; } void build_allow_list() { return; } /* Misc. BitlBee stuff which shouldn't really be here */ struct conversation *conv_findchannel( char *channel ) { struct gaim_connection *gc; struct conversation *c; GSList *l; /* This finds the connection which has a conversation which belongs to this channel */ for( l = connections; l; l = l->next ) { gc = l->data; for( c = gc->conversations; c && g_strcasecmp( c->channel, channel ) != 0; c = c->next ); if( c ) return( c ); } return( NULL ); } char *set_eval_away_devoice( irc_t *irc, set_t *set, char *value ) { int st; if( ( g_strcasecmp( value, "true" ) == 0 ) || ( g_strcasecmp( value, "yes" ) == 0 ) || ( g_strcasecmp( value, "on" ) == 0 ) ) st = 1; else if( ( g_strcasecmp( value, "false" ) == 0 ) || ( g_strcasecmp( value, "no" ) == 0 ) || ( g_strcasecmp( value, "off" ) == 0 ) ) st = 0; else if( sscanf( value, "%d", &st ) != 1 ) return( NULL ); st = st != 0; /* Horror.... */ if( st != set_getint( irc, "away_devoice" ) ) { char list[80] = ""; user_t *u = irc->users; int i = 0, count = 0; char pm; char v[80]; if( st ) pm = '+'; else pm = '-'; while( u ) { if( u->gc && u->online && !u->away ) { if( ( strlen( list ) + strlen( u->nick ) ) >= 79 ) { for( i = 0; i < count; v[i++] = 'v' ); v[i] = 0; irc_write( irc, ":%s!%s@%s MODE %s %c%s%s", irc->mynick, irc->mynick, irc->myhost, irc->channel, pm, v, list ); *list = 0; count = 0; } sprintf( list + strlen( list ), " %s", u->nick ); count ++; } u = u->next; } /* $v = 'v' x $i */ for( i = 0; i < count; v[i++] = 'v' ); v[i] = 0; irc_write( irc, ":%s!%s@%s MODE %s %c%s%s", irc->mynick, irc->mynick, irc->myhost, irc->channel, pm, v, list ); } return( set_eval_bool( irc, set, value ) ); } int serv_send_im( irc_t *irc, user_t *u, char *msg, int flags ) { char *buf = NULL; int st; if( ( u->gc->flags & OPT_CONN_HTML ) && ( g_strncasecmp( msg, "", 6 ) != 0 ) ) { buf = escape_html( msg ); msg = buf; } st = ((struct gaim_connection *)u->gc)->prpl->send_im( u->gc, u->handle, msg, strlen( msg ), flags ); g_free( buf ); return st; } int serv_send_chat( irc_t *irc, struct gaim_connection *gc, int id, char *msg ) { char *buf = NULL; int st; if( ( gc->flags & OPT_CONN_HTML ) && ( g_strncasecmp( msg, "", 6 ) != 0 ) ) { buf = escape_html( msg ); msg = buf; } st = gc->prpl->chat_send( gc, id, msg ); g_free( buf ); return st; }