/********************************************************************\ * BitlBee -- An IRC to other IM-networks gateway * * * * Copyright 2002-2004 Wilmer van der Gaast and others * \********************************************************************/ /* MSN module - Main file; functions to be called from BitlBee */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License with the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "nogaim.h" #include "msn.h" static char *msn_set_display_name( set_t *set, char *value ); static void msn_init( account_t *acc ) { set_t *s; s = set_add( &acc->set, "display_name", NULL, msn_set_display_name, acc ); s->flags |= ACC_SET_NOSAVE | ACC_SET_ONLINE_ONLY; s = set_add( &acc->set, "mail_notifications", "false", set_eval_bool, acc ); } static void msn_login( account_t *acc ) { struct im_connection *ic = imcb_new( acc ); struct msn_data *md = g_new0( struct msn_data, 1 ); ic->proto_data = md; md->fd = -1; if( strchr( acc->user, '@' ) == NULL ) { imcb_error( ic, "Invalid account name" ); imc_logout( ic, FALSE ); return; } imcb_log( ic, "Connecting" ); md->fd = proxy_connect( "messenger.hotmail.com", 1863, msn_ns_connected, ic ); if( md->fd < 0 ) { imcb_error( ic, "Could not connect to server" ); imc_logout( ic, TRUE ); return; } md->ic = ic; md->away_state = msn_away_state_list; msn_connections = g_slist_append( msn_connections, ic ); } static void msn_logout( struct im_connection *ic ) { struct msn_data *md = ic->proto_data; GSList *l; if( md ) { if( md->fd >= 0 ) closesocket( md->fd ); if( md->handler ) { if( md->handler->rxq ) g_free( md->handler->rxq ); if( md->handler->cmd_text ) g_free( md->handler->cmd_text ); g_free( md->handler ); } while( md->switchboards ) msn_sb_destroy( md->switchboards->data ); msn_msgq_purge( ic, &md->msgq ); while( md->groupcount > 0 ) g_free( md->grouplist[--md->groupcount] ); g_free( md->grouplist ); g_free( md ); } for( l = ic->permit; l; l = l->next ) g_free( l->data ); g_slist_free( ic->permit ); for( l = ic->deny; l; l = l->next ) g_free( l->data ); g_slist_free( ic->deny ); msn_connections = g_slist_remove( msn_connections, ic ); } static int msn_buddy_msg( struct im_connection *ic, char *who, char *message, int away ) { struct msn_switchboard *sb; struct msn_data *md = ic->proto_data; if( ( sb = msn_sb_by_handle( ic, who ) ) ) { return( msn_sb_sendmessage( sb, message ) ); } else { struct msn_message *m; char buf[1024]; /* Create a message. We have to arrange a usable switchboard, and send the message later. */ m = g_new0( struct msn_message, 1 ); m->who = g_strdup( who ); m->text = g_strdup( message ); /* FIXME: *CHECK* the reliability of using spare sb's! */ if( ( sb = msn_sb_spare( ic ) ) ) { debug( "Trying to use a spare switchboard to message %s", who ); sb->who = g_strdup( who ); g_snprintf( buf, sizeof( buf ), "CAL %d %s\r\n", ++sb->trId, who ); if( msn_sb_write( sb, buf, strlen( buf ) ) ) { /* He/She should join the switchboard soon, let's queue the message. */ sb->msgq = g_slist_append( sb->msgq, m ); return( 1 ); } } debug( "Creating a new switchboard to message %s", who ); /* If we reach this line, there was no spare switchboard, so let's make one. */ g_snprintf( buf, sizeof( buf ), "XFR %d SB\r\n", ++md->trId ); if( !msn_write( ic, buf, strlen( buf ) ) ) { g_free( m->who ); g_free( m->text ); g_free( m ); return( 0 ); } /* And queue the message to md. We'll pick it up when the switchboard comes up. */ md->msgq = g_slist_append( md->msgq, m ); /* FIXME: If the switchboard creation fails, the message will not be sent. */ return( 1 ); } return( 0 ); } static GList *msn_away_states( struct im_connection *ic ) { static GList *l = NULL; int i; if( l == NULL ) for( i = 0; msn_away_state_list[i].number > -1; i ++ ) l = g_list_append( l, (void*) msn_away_state_list[i].name ); return l; } static void msn_set_away( struct im_connection *ic, char *state, char *message ) { char buf[1024]; struct msn_data *md = ic->proto_data; const struct msn_away_state *st; if( strcmp( state, GAIM_AWAY_CUSTOM ) == 0 ) st = msn_away_state_by_name( "Away" ); else st = msn_away_state_by_name( state ); if( !st ) st = msn_away_state_list; md->away_state = st; g_snprintf( buf, sizeof( buf ), "CHG %d %s\r\n", ++md->trId, st->code ); msn_write( ic, buf, strlen( buf ) ); } static void msn_set_my_name( struct im_connection *ic, char *info ) { msn_set_display_name( set_find( &ic->acc->set, "display_name" ), info ); } static void msn_get_info(struct im_connection *ic, char *who) { /* Just make an URL and let the user fetch the info */ imcb_log( ic, "%s\n%s: %s%s", _("User Info"), _("For now, fetch yourself"), PROFILE_URL, who ); } static void msn_add_buddy( struct im_connection *ic, char *who, char *group ) { msn_buddy_list_add( ic, "FL", who, who ); } static void msn_remove_buddy( struct im_connection *ic, char *who, char *group ) { msn_buddy_list_remove( ic, "FL", who ); } static void msn_chat_msg( struct groupchat *c, char *message, int flags ) { struct msn_switchboard *sb = msn_sb_by_chat( c ); if( sb ) msn_sb_sendmessage( sb, message ); /* FIXME: Error handling (although this can't happen unless something's already severely broken) disappeared here! */ } static void msn_chat_invite( struct groupchat *c, char *who, char *message ) { struct msn_switchboard *sb = msn_sb_by_chat( c ); char buf[1024]; if( sb ) { g_snprintf( buf, sizeof( buf ), "CAL %d %s\r\n", ++sb->trId, who ); msn_sb_write( sb, buf, strlen( buf ) ); } } static void msn_chat_leave( struct groupchat *c ) { struct msn_switchboard *sb = msn_sb_by_chat( c ); if( sb ) msn_sb_write( sb, "OUT\r\n", 5 ); } static struct groupchat *msn_chat_with( struct im_connection *ic, char *who ) { struct msn_switchboard *sb; struct msn_data *md = ic->proto_data; char buf[1024]; if( ( sb = msn_sb_by_handle( ic, who ) ) ) { debug( "Converting existing switchboard to %s to a groupchat", who ); return msn_sb_to_chat( sb ); } else { struct msn_message *m; if( ( sb = msn_sb_spare( ic ) ) ) { debug( "Trying to reuse an existing switchboard as a groupchat with %s", who ); g_snprintf( buf, sizeof( buf ), "CAL %d %s\r\n", ++sb->trId, who ); if( msn_sb_write( sb, buf, strlen( buf ) ) ) return msn_sb_to_chat( sb ); } /* If the stuff above failed for some reason: */ debug( "Creating a new switchboard to groupchat with %s", who ); /* Request a new switchboard. */ g_snprintf( buf, sizeof( buf ), "XFR %d SB\r\n", ++md->trId ); if( !msn_write( ic, buf, strlen( buf ) ) ) return( 0 ); /* Create a magic message. This is quite hackish, but who cares? :-P */ m = g_new0( struct msn_message, 1 ); m->who = g_strdup( who ); m->text = g_strdup( GROUPCHAT_SWITCHBOARD_MESSAGE ); /* Queue the magic message and cross your fingers. */ md->msgq = g_slist_append( md->msgq, m ); /* FIXME: Can I try to return something here already? */ return NULL; } return NULL; } static void msn_keepalive( struct im_connection *ic ) { msn_write( ic, "PNG\r\n", strlen( "PNG\r\n" ) ); } static void msn_add_permit( struct im_connection *ic, char *who ) { msn_buddy_list_add( ic, "AL", who, who ); } static void msn_rem_permit( struct im_connection *ic, char *who ) { msn_buddy_list_remove( ic, "AL", who ); } static void msn_add_deny( struct im_connection *ic, char *who ) { struct msn_switchboard *sb; msn_buddy_list_add( ic, "BL", who, who ); /* If there's still a conversation with this person, close it. */ if( ( sb = msn_sb_by_handle( ic, who ) ) ) { msn_sb_destroy( sb ); } } static void msn_rem_deny( struct im_connection *ic, char *who ) { msn_buddy_list_remove( ic, "BL", who ); } static int msn_send_typing( struct im_connection *ic, char *who, int typing ) { if( typing & OPT_TYPING ) return( msn_buddy_msg( ic, who, TYPING_NOTIFICATION_MESSAGE, 0 ) ); else return( 1 ); } static char *msn_set_display_name( set_t *set, char *value ) { account_t *acc = set->data; struct im_connection *ic = acc->ic; struct msn_data *md; char buf[1024], *fn; /* Double-check. */ if( ic == NULL ) return NULL; md = ic->proto_data; if( strlen( value ) > 129 ) { imcb_log( ic, "Maximum name length exceeded" ); return NULL; } fn = msn_http_encode( value ); g_snprintf( buf, sizeof( buf ), "REA %d %s %s\r\n", ++md->trId, ic->acc->user, fn ); msn_write( ic, buf, strlen( buf ) ); g_free( fn ); /* Returning NULL would be better, because the server still has to confirm the name change. However, it looks a bit confusing to the user. */ return value; } void msn_initmodule() { struct prpl *ret = g_new0(struct prpl, 1); ret->name = "msn"; ret->login = msn_login; ret->init = msn_init; ret->logout = msn_logout; ret->buddy_msg = msn_buddy_msg; ret->away_states = msn_away_states; ret->set_away = msn_set_away; ret->get_info = msn_get_info; ret->set_my_name = msn_set_my_name; ret->add_buddy = msn_add_buddy; ret->remove_buddy = msn_remove_buddy; ret->chat_msg = msn_chat_msg; ret->chat_invite = msn_chat_invite; ret->chat_leave = msn_chat_leave; ret->chat_with = msn_chat_with; ret->keepalive = msn_keepalive; ret->add_permit = msn_add_permit; ret->rem_permit = msn_rem_permit; ret->add_deny = msn_add_deny; ret->rem_deny = msn_rem_deny; ret->send_typing = msn_send_typing; ret->handle_cmp = g_strcasecmp; register_protocol(ret); }