/********************************************************************\ * BitlBee -- An IRC to other IM-networks gateway * * * * Copyright 2002-2004 Wilmer van der Gaast and others * \********************************************************************/ /* MSN module - Main file; functions to be called from BitlBee */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License with the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "nogaim.h" #include "msn.h" static char *msn_set_display_name( set_t *set, char *value ); static void msn_acc_init( account_t *acc ) { set_t *s; s = set_add( &acc->set, "display_name", NULL, msn_set_display_name, acc ); s->flags |= ACC_SET_NOSAVE | ACC_SET_ONLINE_ONLY; } static void msn_login( account_t *acc ) { struct gaim_connection *gc = new_gaim_conn( acc ); struct msn_data *md = g_new0( struct msn_data, 1 ); set_login_progress( gc, 1, "Connecting" ); gc->proto_data = md; md->fd = -1; if( strchr( acc->user, '@' ) == NULL ) { hide_login_progress( gc, "Invalid account name" ); signoff( gc ); return; } md->fd = proxy_connect( "messenger.hotmail.com", 1863, msn_ns_connected, gc ); if( md->fd < 0 ) { hide_login_progress( gc, "Could not connect to server" ); signoff( gc ); } else { md->gc = gc; md->away_state = msn_away_state_list; msn_connections = g_slist_append( msn_connections, gc ); } } static void msn_close( struct gaim_connection *gc ) { struct msn_data *md = gc->proto_data; GSList *l; if( md ) { if( md->fd >= 0 ) closesocket( md->fd ); if( md->handler ) { if( md->handler->rxq ) g_free( md->handler->rxq ); if( md->handler->cmd_text ) g_free( md->handler->cmd_text ); g_free( md->handler ); } while( md->switchboards ) msn_sb_destroy( md->switchboards->data ); if( md->msgq ) { struct msn_message *m; for( l = md->msgq; l; l = l->next ) { m = l->data; serv_got_crap( gc, "Warning: Closing down MSN connection with unsent message to %s, you'll have to resend it.", m->who ); g_free( m->who ); g_free( m->text ); g_free( m ); } g_slist_free( md->msgq ); } g_free( md->grouplist ); g_free( md ); } for( l = gc->permit; l; l = l->next ) g_free( l->data ); g_slist_free( gc->permit ); for( l = gc->deny; l; l = l->next ) g_free( l->data ); g_slist_free( gc->deny ); msn_connections = g_slist_remove( msn_connections, gc ); } static int msn_send_im( struct gaim_connection *gc, char *who, char *message, int len, int away ) { struct msn_switchboard *sb; struct msn_data *md = gc->proto_data; if( ( sb = msn_sb_by_handle( gc, who ) ) ) { return( msn_sb_sendmessage( sb, message ) ); } else { struct msn_message *m; char buf[1024]; /* Create a message. We have to arrange a usable switchboard, and send the message later. */ m = g_new0( struct msn_message, 1 ); m->who = g_strdup( who ); m->text = g_strdup( message ); /* FIXME: *CHECK* the reliability of using spare sb's! */ if( ( sb = msn_sb_spare( gc ) ) ) { debug( "Trying to use a spare switchboard to message %s", who ); sb->who = g_strdup( who ); g_snprintf( buf, sizeof( buf ), "CAL %d %s\r\n", ++sb->trId, who ); if( msn_sb_write( sb, buf, strlen( buf ) ) ) { /* He/She should join the switchboard soon, let's queue the message. */ sb->msgq = g_slist_append( sb->msgq, m ); return( 1 ); } } debug( "Creating a new switchboard to message %s", who ); /* If we reach this line, there was no spare switchboard, so let's make one. */ g_snprintf( buf, sizeof( buf ), "XFR %d SB\r\n", ++md->trId ); if( !msn_write( gc, buf, strlen( buf ) ) ) { g_free( m->who ); g_free( m->text ); g_free( m ); return( 0 ); } /* And queue the message to md. We'll pick it up when the switchboard comes up. */ md->msgq = g_slist_append( md->msgq, m ); /* FIXME: If the switchboard creation fails, the message will not be sent. */ return( 1 ); } return( 0 ); } static GList *msn_away_states( struct gaim_connection *gc ) { GList *l = NULL; int i; for( i = 0; msn_away_state_list[i].number > -1; i ++ ) l = g_list_append( l, (void*) msn_away_state_list[i].name ); return( l ); } static char *msn_get_status_string( struct gaim_connection *gc, int number ) { const struct msn_away_state *st = msn_away_state_by_number( number ); if( st ) return( (char*) st->name ); else return( "" ); } static void msn_set_away( struct gaim_connection *gc, char *state, char *message ) { char buf[1024]; struct msn_data *md = gc->proto_data; const struct msn_away_state *st; if( strcmp( state, GAIM_AWAY_CUSTOM ) == 0 ) st = msn_away_state_by_name( "Away" ); else st = msn_away_state_by_name( state ); if( !st ) st = msn_away_state_list; md->away_state = st; g_snprintf( buf, sizeof( buf ), "CHG %d %s\r\n", ++md->trId, st->code ); msn_write( gc, buf, strlen( buf ) ); } static void msn_set_info( struct gaim_connection *gc, char *info ) { msn_set_display_name( set_find( &gc->acc->set, "display_name" ), info ); } static void msn_get_info(struct gaim_connection *gc, char *who) { /* Just make an URL and let the user fetch the info */ serv_got_crap( gc, "%s\n%s: %s%s", _("User Info"), _("For now, fetch yourself"), PROFILE_URL, who ); } static void msn_add_buddy( struct gaim_connection *gc, char *who ) { msn_buddy_list_add( gc, "FL", who, who ); } static void msn_remove_buddy( struct gaim_connection *gc, char *who, char *group ) { msn_buddy_list_remove( gc, "FL", who ); } static int msn_chat_send( struct gaim_connection *gc, int id, char *message ) { struct msn_switchboard *sb = msn_sb_by_id( gc, id ); if( sb ) return( msn_sb_sendmessage( sb, message ) ); else return( 0 ); } static void msn_chat_invite( struct gaim_connection *gc, int id, char *msg, char *who ) { struct msn_switchboard *sb = msn_sb_by_id( gc, id ); char buf[1024]; if( sb ) { g_snprintf( buf, sizeof( buf ), "CAL %d %s\r\n", ++sb->trId, who ); msn_sb_write( sb, buf, strlen( buf ) ); } } static void msn_chat_leave( struct gaim_connection *gc, int id ) { struct msn_switchboard *sb = msn_sb_by_id( gc, id ); if( sb ) msn_sb_write( sb, "OUT\r\n", 5 ); } static int msn_chat_open( struct gaim_connection *gc, char *who ) { struct msn_switchboard *sb; struct msn_data *md = gc->proto_data; char buf[1024]; if( ( sb = msn_sb_by_handle( gc, who ) ) ) { debug( "Converting existing switchboard to %s to a groupchat", who ); msn_sb_to_chat( sb ); return( 1 ); } else { struct msn_message *m; if( ( sb = msn_sb_spare( gc ) ) ) { debug( "Trying to reuse an existing switchboard as a groupchat with %s", who ); g_snprintf( buf, sizeof( buf ), "CAL %d %s\r\n", ++sb->trId, who ); if( msn_sb_write( sb, buf, strlen( buf ) ) ) { msn_sb_to_chat( sb ); return( 1 ); } } /* If the stuff above failed for some reason: */ debug( "Creating a new switchboard to groupchat with %s", who ); /* Request a new switchboard. */ g_snprintf( buf, sizeof( buf ), "XFR %d SB\r\n", ++md->trId ); if( !msn_write( gc, buf, strlen( buf ) ) ) return( 0 ); /* Create a magic message. This is quite hackish, but who cares? :-P */ m = g_new0( struct msn_message, 1 ); m->who = g_strdup( who ); m->text = g_strdup( GROUPCHAT_SWITCHBOARD_MESSAGE ); /* Queue the magic message and cross your fingers. */ md->msgq = g_slist_append( md->msgq, m ); return( 1 ); } return( 0 ); } static void msn_keepalive( struct gaim_connection *gc ) { msn_write( gc, "PNG\r\n", strlen( "PNG\r\n" ) ); } static void msn_add_permit( struct gaim_connection *gc, char *who ) { msn_buddy_list_add( gc, "AL", who, who ); } static void msn_rem_permit( struct gaim_connection *gc, char *who ) { msn_buddy_list_remove( gc, "AL", who ); } static void msn_add_deny( struct gaim_connection *gc, char *who ) { struct msn_switchboard *sb; msn_buddy_list_add( gc, "BL", who, who ); /* If there's still a conversation with this person, close it. */ if( ( sb = msn_sb_by_handle( gc, who ) ) ) { msn_sb_destroy( sb ); } } static void msn_rem_deny( struct gaim_connection *gc, char *who ) { msn_buddy_list_remove( gc, "BL", who ); } static int msn_send_typing( struct gaim_connection *gc, char *who, int typing ) { if( typing ) return( msn_send_im( gc, who, TYPING_NOTIFICATION_MESSAGE, strlen( TYPING_NOTIFICATION_MESSAGE ), 0 ) ); else return( 1 ); } static char *msn_set_display_name( set_t *set, char *value ) { account_t *acc = set->data; struct gaim_connection *gc = acc->gc; struct msn_data *md; char buf[1024], *fn, *s; int i; /* Double-check. */ if( gc == NULL ) return NULL; md = gc->proto_data; if( strlen( value ) > 129 ) { serv_got_crap( gc, "Maximum name length exceeded" ); return NULL; } /* Of course we could use http_encode() here, but when we encode every character, the server is less likely to complain about the chosen name. However, the MSN server doesn't seem to like escaped non-ASCII chars, so we keep those unescaped. */ s = fn = g_new0( char, strlen( value ) * 3 + 1 ); for( i = 0; value[i]; i ++ ) if( value[i] & 128 ) { *s = value[i]; s ++; } else { g_snprintf( s, 4, "%%%02X", value[i] ); s += 3; } g_snprintf( buf, sizeof( buf ), "REA %d %s %s\r\n", ++md->trId, gc->username, fn ); msn_write( gc, buf, strlen( buf ) ); g_free( fn ); /* Returning NULL would be better, because the server still has to confirm the name change. However, it looks a bit confusing to the user. */ return value; } void msn_init() { struct prpl *ret = g_new0(struct prpl, 1); ret->name = "msn"; ret->login = msn_login; ret->acc_init = msn_acc_init; ret->close = msn_close; ret->send_im = msn_send_im; ret->away_states = msn_away_states; ret->get_status_string = msn_get_status_string; ret->set_away = msn_set_away; ret->set_info = msn_set_info; ret->get_info = msn_get_info; ret->add_buddy = msn_add_buddy; ret->remove_buddy = msn_remove_buddy; ret->chat_send = msn_chat_send; ret->chat_invite = msn_chat_invite; ret->chat_leave = msn_chat_leave; ret->chat_open = msn_chat_open; ret->keepalive = msn_keepalive; ret->add_permit = msn_add_permit; ret->rem_permit = msn_rem_permit; ret->add_deny = msn_add_deny; ret->rem_deny = msn_rem_deny; ret->send_typing = msn_send_typing; ret->cmp_buddynames = g_strcasecmp; register_protocol(ret); }