/********************************************************************\ * BitlBee -- An IRC to other IM-networks gateway * * * * Copyright 2002-2004 Wilmer van der Gaast and others * \********************************************************************/ /* MSN module - Main file; functions to be called from BitlBee */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License with the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "nogaim.h" #include "msn.h" int msn_chat_id; GSList *msn_connections; GSList *msn_switchboards; static char *set_eval_display_name( set_t *set, char *value ); static void msn_init( account_t *acc ) { set_add( &acc->set, "display_name", NULL, set_eval_display_name, acc ); set_add( &acc->set, "local_display_name", "false", set_eval_bool, acc ); set_add( &acc->set, "mail_notifications", "false", set_eval_bool, acc ); set_add( &acc->set, "switchboard_keepalives", "false", set_eval_bool, acc ); } static void msn_login( account_t *acc ) { struct im_connection *ic = imcb_new( acc ); struct msn_data *md = g_new0( struct msn_data, 1 ); ic->proto_data = md; md->fd = -1; if( strchr( acc->user, '@' ) == NULL ) { imcb_error( ic, "Invalid account name" ); imc_logout( ic, FALSE ); return; } imcb_log( ic, "Connecting" ); md->fd = proxy_connect( "messenger.hotmail.com", 1863, msn_ns_connected, ic ); if( md->fd < 0 ) { imcb_error( ic, "Could not connect to server" ); imc_logout( ic, TRUE ); return; } md->ic = ic; md->away_state = msn_away_state_list; msn_connections = g_slist_append( msn_connections, ic ); } static void msn_logout( struct im_connection *ic ) { struct msn_data *md = ic->proto_data; GSList *l; if( md ) { /** Disabling MSN ft support for now. while( md->filetransfers ) { imcb_file_canceled( md->filetransfers->data, "Closing connection" ); } */ if( md->fd >= 0 ) closesocket( md->fd ); if( md->handler ) { if( md->handler->rxq ) g_free( md->handler->rxq ); if( md->handler->cmd_text ) g_free( md->handler->cmd_text ); g_free( md->handler ); } while( md->switchboards ) msn_sb_destroy( md->switchboards->data ); msn_msgq_purge( ic, &md->msgq ); while( md->groupcount > 0 ) g_free( md->grouplist[--md->groupcount] ); g_free( md->grouplist ); g_free( md ); } for( l = ic->permit; l; l = l->next ) g_free( l->data ); g_slist_free( ic->permit ); for( l = ic->deny; l; l = l->next ) g_free( l->data ); g_slist_free( ic->deny ); msn_connections = g_slist_remove( msn_connections, ic ); } static int msn_buddy_msg( struct im_connection *ic, char *who, char *message, int away ) { struct msn_switchboard *sb; if( ( sb = msn_sb_by_handle( ic, who ) ) ) { return( msn_sb_sendmessage( sb, message ) ); } else { struct msn_message *m; /* Create a message. We have to arrange a usable switchboard, and send the message later. */ m = g_new0( struct msn_message, 1 ); m->who = g_strdup( who ); m->text = g_strdup( message ); return msn_sb_write_msg( ic, m ); } return( 0 ); } static GList *msn_away_states( struct im_connection *ic ) { static GList *l = NULL; int i; if( l == NULL ) for( i = 0; *msn_away_state_list[i].code; i ++ ) if( *msn_away_state_list[i].name ) l = g_list_append( l, (void*) msn_away_state_list[i].name ); return l; } static void msn_set_away( struct im_connection *ic, char *state, char *message ) { char buf[1024]; struct msn_data *md = ic->proto_data; if( state ) md->away_state = msn_away_state_by_name( state ) ? : msn_away_state_list + 1; else md->away_state = msn_away_state_list; g_snprintf( buf, sizeof( buf ), "CHG %d %s\r\n", ++md->trId, md->away_state->code ); msn_write( ic, buf, strlen( buf ) ); } static void msn_set_my_name( struct im_connection *ic, char *info ) { msn_set_display_name( ic, info ); } static void msn_get_info(struct im_connection *ic, char *who) { /* Just make an URL and let the user fetch the info */ imcb_log( ic, "%s\n%s: %s%s", _("User Info"), _("For now, fetch yourself"), PROFILE_URL, who ); } static void msn_add_buddy( struct im_connection *ic, char *who, char *group ) { msn_buddy_list_add( ic, "FL", who, who ); } static void msn_remove_buddy( struct im_connection *ic, char *who, char *group ) { msn_buddy_list_remove( ic, "FL", who ); } static void msn_chat_msg( struct groupchat *c, char *message, int flags ) { struct msn_switchboard *sb = msn_sb_by_chat( c ); if( sb ) msn_sb_sendmessage( sb, message ); /* FIXME: Error handling (although this can't happen unless something's already severely broken) disappeared here! */ } static void msn_chat_invite( struct groupchat *c, char *who, char *message ) { struct msn_switchboard *sb = msn_sb_by_chat( c ); char buf[1024]; if( sb ) { g_snprintf( buf, sizeof( buf ), "CAL %d %s\r\n", ++sb->trId, who ); msn_sb_write( sb, buf, strlen( buf ) ); } } static void msn_chat_leave( struct groupchat *c ) { struct msn_switchboard *sb = msn_sb_by_chat( c ); if( sb ) msn_sb_write( sb, "OUT\r\n", 5 ); } static struct groupchat *msn_chat_with( struct im_connection *ic, char *who ) { struct msn_switchboard *sb; struct groupchat *c = imcb_chat_new( ic, who ); if( ( sb = msn_sb_by_handle( ic, who ) ) ) { debug( "Converting existing switchboard to %s to a groupchat", who ); return msn_sb_to_chat( sb ); } else { struct msn_message *m; /* Create a magic message. This is quite hackish, but who cares? :-P */ m = g_new0( struct msn_message, 1 ); m->who = g_strdup( who ); m->text = g_strdup( GROUPCHAT_SWITCHBOARD_MESSAGE ); msn_sb_write_msg( ic, m ); return c; } } static void msn_keepalive( struct im_connection *ic ) { msn_write( ic, "PNG\r\n", strlen( "PNG\r\n" ) ); } static void msn_add_permit( struct im_connection *ic, char *who ) { msn_buddy_list_add( ic, "AL", who, who ); } static void msn_rem_permit( struct im_connection *ic, char *who ) { msn_buddy_list_remove( ic, "AL", who ); } static void msn_add_deny( struct im_connection *ic, char *who ) { struct msn_switchboard *sb; msn_buddy_list_add( ic, "BL", who, who ); /* If there's still a conversation with this person, close it. */ if( ( sb = msn_sb_by_handle( ic, who ) ) ) { msn_sb_destroy( sb ); } } static void msn_rem_deny( struct im_connection *ic, char *who ) { msn_buddy_list_remove( ic, "BL", who ); } static int msn_send_typing( struct im_connection *ic, char *who, int typing ) { if( typing & OPT_TYPING ) return( msn_buddy_msg( ic, who, TYPING_NOTIFICATION_MESSAGE, 0 ) ); else return( 1 ); } static char *set_eval_display_name( set_t *set, char *value ) { account_t *acc = set->data; struct im_connection *ic = acc->ic; /* Allow any name if we're offline. */ if( ic == NULL ) return value; if( strlen( value ) > 129 ) { imcb_log( ic, "Maximum name length exceeded" ); return NULL; } /* Returning NULL would be better, because the server still has to confirm the name change. However, it looks a bit confusing to the user. */ return msn_set_display_name( ic, value ) ? value : NULL; } void msn_initmodule() { struct prpl *ret = g_new0(struct prpl, 1); ret->name = "msn"; ret->login = msn_login; ret->init = msn_init; ret->logout = msn_logout; ret->buddy_msg = msn_buddy_msg; ret->away_states = msn_away_states; ret->set_away = msn_set_away; ret->get_info = msn_get_info; ret->set_my_name = msn_set_my_name; ret->add_buddy = msn_add_buddy; ret->remove_buddy = msn_remove_buddy; ret->chat_msg = msn_chat_msg; ret->chat_invite = msn_chat_invite; ret->chat_leave = msn_chat_leave; ret->chat_with = msn_chat_with; ret->keepalive = msn_keepalive; ret->add_permit = msn_add_permit; ret->rem_permit = msn_rem_permit; ret->add_deny = msn_add_deny; ret->rem_deny = msn_rem_deny; ret->send_typing = msn_send_typing; ret->handle_cmp = g_strcasecmp; //ret->transfer_request = msn_ftp_transfer_request; register_protocol(ret); }