/***************************************************************************\ * * * BitlBee - An IRC to IM gateway * * Jabber module - Main file * * * * Copyright 2006 Wilmer van der Gaast * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, write to the Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * * \***************************************************************************/ #include #include #include #include #include #include "ssl_client.h" #include "xmltree.h" #include "bitlbee.h" #include "jabber.h" static void jabber_acc_init( account_t *acc ) { set_t *s; s = set_add( &acc->set, "port", "5222", set_eval_int, acc ); s->flags |= ACC_SET_OFFLINE_ONLY; s = set_add( &acc->set, "priority", "0", set_eval_resprio, acc ); s = set_add( &acc->set, "resource", "BitlBee", set_eval_resprio, acc ); s = set_add( &acc->set, "server", NULL, set_eval_account, acc ); s->flags |= ACC_SET_NOSAVE | ACC_SET_OFFLINE_ONLY; s = set_add( &acc->set, "ssl", "false", set_eval_bool, acc ); s->flags |= ACC_SET_OFFLINE_ONLY; s = set_add( &acc->set, "tls", "try", set_eval_tls, acc ); s->flags |= ACC_SET_OFFLINE_ONLY; } static void jabber_login( account_t *acc ) { struct gaim_connection *gc = new_gaim_conn( acc ); struct jabber_data *jd = g_new0( struct jabber_data, 1 ); jd->gc = gc; gc->proto_data = jd; jd->username = g_strdup( acc->user ); jd->server = strchr( jd->username, '@' ); if( jd->server == NULL ) { hide_login_progress( gc, "Incomplete account name (format it like )" ); signoff( gc ); return; } /* So don't think of free()ing jd->server.. :-) */ *jd->server = 0; jd->server ++; jd->node_cache = xt_new_node( "cache", NULL, NULL ); if( set_getbool( &acc->set, "ssl" ) ) { jd->ssl = ssl_connect( jd->server, set_getint( &acc->set, "port" ), jabber_connected_ssl, gc ); jd->fd = ssl_getfd( jd->ssl ); } else { jd->fd = proxy_connect( jd->server, set_getint( &acc->set, "port" ), jabber_connected_plain, gc ); } } static void jabber_close( struct gaim_connection *gc ) { struct jabber_data *jd = gc->proto_data; jabber_end_stream( gc ); if( jd->r_inpa >= 0 ) b_event_remove( jd->r_inpa ); if( jd->w_inpa >= 0 ) b_event_remove( jd->w_inpa ); if( jd->ssl ) ssl_disconnect( jd->ssl ); if( jd->fd >= 0 ) closesocket( jd->fd ); if( jd->tx_len ) g_free( jd->txq ); xt_free_node( jd->node_cache ); xt_free( jd->xt ); g_free( jd->away_message ); g_free( jd->username ); g_free( jd ); } static int jabber_send_im( struct gaim_connection *gc, char *who, char *message, int len, int away ) { struct xt_node *node; int st; node = xt_new_node( "body", message, NULL ); node = jabber_make_packet( "message", "chat", who, node ); st = jabber_write_packet( gc, node ); xt_free_node( node ); return st; } static GList *jabber_away_states( struct gaim_connection *gc ) { static GList *l = NULL; int i; if( l == NULL ) for( i = 0; jabber_away_state_list[i].full_name; i ++ ) l = g_list_append( l, (void*) jabber_away_state_list[i].full_name ); return l; } static void jabber_set_away( struct gaim_connection *gc, char *state_txt, char *message ) { struct jabber_data *jd = gc->proto_data; struct jabber_away_state *state; /* Save all this info. We need it, for example, when changing the priority setting. */ state = (void *) jabber_away_state_by_name( state_txt ); jd->away_state = state ? state : (void *) jabber_away_state_list; /* Fall back to "Away" if necessary. */ g_free( jd->away_message ); jd->away_message = ( message && *message ) ? g_strdup( message ) : NULL; presence_send_update( gc ); } static void jabber_keepalive( struct gaim_connection *gc ) { /* Just any whitespace character is enough as a keepalive for XMPP sessions. */ jabber_write( gc, "\n", 1 ); } void jabber_init() { struct prpl *ret = g_new0( struct prpl, 1 ); ret->name = "jabber"; ret->login = jabber_login; ret->acc_init = jabber_acc_init; ret->close = jabber_close; ret->send_im = jabber_send_im; ret->away_states = jabber_away_states; // ret->get_status_string = jabber_get_status_string; ret->set_away = jabber_set_away; // ret->set_info = jabber_set_info; // ret->get_info = jabber_get_info; // ret->add_buddy = jabber_add_buddy; // ret->remove_buddy = jabber_remove_buddy; // ret->chat_send = jabber_chat_send; // ret->chat_invite = jabber_chat_invite; // ret->chat_leave = jabber_chat_leave; // ret->chat_open = jabber_chat_open; ret->keepalive = jabber_keepalive; // ret->add_permit = jabber_add_permit; // ret->rem_permit = jabber_rem_permit; // ret->add_deny = jabber_add_deny; // ret->rem_deny = jabber_rem_deny; // ret->send_typing = jabber_send_typing; ret->handle_cmp = g_strcasecmp; register_protocol( ret ); }