/********************************************************************\ * BitlBee -- An IRC to other IM-networks gateway * * * * Copyright 2006 Marijn Kruisselbrink and others * * Copyright 2007 Uli Meis * \********************************************************************/ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License with the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL; if not, write to the Free Software Foundation, Inc., 51 Franklin St., Fifth Floor, Boston, MA 02110-1301 USA */ /* * DCC SEND * * Historically, DCC means send 1024 Bytes and wait for a 4 byte reply * acknowledging all transferred data. This is ridiculous for two reasons. The * first being that TCP is a stream oriented protocol that doesn't care much * about your idea of a packet. The second reason being that TCP is a reliable * transfer protocol with its own sophisticated ACK mechanism, making DCCs ACK * mechanism look like a joke. For these reasons, DCCs requirements have * (hopefully) been relaxed in most implementations and this implementation * depends upon at least the following: The 1024 bytes need not be transferred * at once, i.e. packets can be smaller. A second relaxation has apparently * gotten the name "DCC SEND ahead" which basically means to not give a damn * about those DCC ACKs and just send data as you please. This behaviour is * enabled by default. Note that this also means that packets may be as large * as the maximum segment size. */ #ifndef _DCC_H #define _DCC_H /* Send an ACK after receiving this amount of data */ #define DCC_PACKET_SIZE 1024 /* Time in seconds that a DCC transfer can be stalled before being aborted. * By handling this here individual protocols don't have to think about this. */ #define DCC_MAX_STALL 120 typedef struct dcc_file_transfer { struct im_connection *ic; /* * Depending in the status of the file transfer, this is either the socket that is * being listened on for connections, or the socket over which the file transfer is * taking place. */ int fd; /* * IDs returned by b_input_add for watch_ing over the above socket. */ gint watch_in; /* readable */ gint watch_out; /* writable */ /* the progress watcher cancels any file transfer if nothing happens within DCC_MAX_STALL */ gint progress_timeout; size_t progress_bytes_last; /* * The total amount of bytes that have been sent to the irc client. */ size_t bytes_sent; /* * Handle the wonderful sadly-not-deprecated ACKs. */ guint32 acked; int acked_len; /* imc's handle */ file_transfer_t *ft; /* if we're receiving, this is the sender's socket address */ struct sockaddr_storage saddr; /* set to true if the protocol has finished * (i.e. called imcb_file_finished) */ int proto_finished; } dcc_file_transfer_t; file_transfer_t *dccs_send_start(struct im_connection *ic, irc_user_t *iu, const char *file_name, size_t file_size); void dcc_canceled(file_transfer_t *file, char *reason); gboolean dccs_send_write(file_transfer_t *file, char *data, unsigned int data_size); file_transfer_t *dcc_request(struct im_connection *ic, char* const* ctcp); void dcc_finish(file_transfer_t *file); void dcc_close(file_transfer_t *file); gboolean dccs_recv_start(file_transfer_t *ft); #endif